public void Add(MyPair_Transform_SpriteRenderer pair) { if (_current == Length) { Expand(); } }
public void Expand() { MyPair_Transform_SpriteRenderer[] container = new MyPair_Transform_SpriteRenderer[(Length << 1)]; for (int i = 0; i < Length; i++) { container[i] = spriteRenderers[i]; } spriteRenderers = container; }
public PairsStorage(int number) { _current = 0; Count = number; spriteRenderers = new MyPair_Transform_SpriteRenderer[number]; }