public void FindRoom() { networkManager.StopHost(); soundManager.SFX_MenuButtonPlay(); soundManager.FindingLobbyTrackPlay(); UIAnimator.SetBool("Create_waiting", false); UIAnimator.SetBool("Find_Waiting", true); DifficultyLevelDropDownPanel.SetActive(true); CreateRoomBtn.SetActive(true); FindRoomBtn.SetActive(false); networkDiscovery.StopBroadcast(); networkDiscovery.StartListening(); }