public void FindRoom()
    {
        networkManager.StopHost();

        soundManager.SFX_MenuButtonPlay();
        soundManager.FindingLobbyTrackPlay();

        UIAnimator.SetBool("Create_waiting", false);
        UIAnimator.SetBool("Find_Waiting", true);

        DifficultyLevelDropDownPanel.SetActive(true);
        CreateRoomBtn.SetActive(true);
        FindRoomBtn.SetActive(false);


        networkDiscovery.StopBroadcast();


        networkDiscovery.StartListening();
    }