// Write this object into message-out internal override void Write(BinaryWriter binaryWriter) { base.Write(binaryWriter); // TODO: remove MyMwcLog.IfNetVerbose_AddToLog("DustColor: " + Color.White.ToString()); MyMwcMessageOut.WriteColor(Color.White, binaryWriter); List <MyMwcObjectBuilder_Base> objectToWrite = SectorObjects; int countSectorObjects = objectToWrite == null ? 0 : objectToWrite.Count; MyMwcLog.IfNetVerbose_AddToLog("Sector object count: " + countSectorObjects); MyMwcMessageOut.WriteInt32(countSectorObjects, binaryWriter); for (int i = 0; i < countSectorObjects; i++) { objectToWrite[i].Write(binaryWriter); } MyMwcLog.IfNetVerbose_AddToLog("Sector objects written"); // Write object groups int countObjectGroups = 0; if (ObjectGroups != null) { countObjectGroups = ObjectGroups.Count; } MyMwcLog.IfNetVerbose_AddToLog("Object groups count: " + countObjectGroups); MyMwcMessageOut.WriteInt32(countObjectGroups, binaryWriter); for (int i = 0; i < countObjectGroups; i++) { ObjectGroups[i].Write(binaryWriter); } MyMwcLog.IfNetVerbose_AddToLog("Object groups written"); // Write snap point links int countSnapPointLinks = 0; if (SnapPointLinks != null) { countSnapPointLinks = SnapPointLinks.Count; } MyMwcLog.IfNetVerbose_AddToLog("Snap point links count: " + countSnapPointLinks); MyMwcMessageOut.WriteInt32(countSnapPointLinks, binaryWriter); for (int i = 0; i < countSnapPointLinks; i++) { SnapPointLinks[i].Write(binaryWriter); } MyMwcLog.IfNetVerbose_AddToLog("Snap point links written"); MyMwcMessageOut.WriteBool(FromGenerator, binaryWriter); MyMwcLog.IfNetVerbose_AddToLog("From generator: " + FromGenerator); // Version MyMwcMessageOut.WriteInt32(Version, binaryWriter); MyMwcLog.IfNetVerbose_AddToLog("Current sector version: " + Version.ToString()); MyMwcMessageOut.WriteVector3Int(Position, binaryWriter); MyMwcLog.IfNetVerbose_AddToLog("Position written: " + Position); MyMessageHelper.WriteStringDictionary(Dictionary, binaryWriter); }
internal override void Write(System.IO.BinaryWriter binaryWriter) { base.Write(binaryWriter); // Sector ob bool sectorObjectBuilderExists = SectorObjectBuilder != null; MyMwcMessageOut.WriteBool(sectorObjectBuilderExists, binaryWriter); MyMwcLog.IfNetVerbose_AddToLog("Sector exists " + sectorObjectBuilderExists); if (sectorObjectBuilderExists) { SectorObjectBuilder.Write(binaryWriter); MyMwcLog.IfNetVerbose_AddToLog("Sector written"); } // Gametime MyMwcMessageOut.WriteDateTime(this.GameTime, binaryWriter); MyMwcLog.IfNetVerbose_AddToLog("Gametime: " + this.GameTime); // Player ob bool playerObjectBuilderExists = PlayerObjectBuilder != null; MyMwcMessageOut.WriteBool(playerObjectBuilderExists, binaryWriter); MyMwcLog.IfNetVerbose_AddToLog("Player exists " + playerObjectBuilderExists); if (playerObjectBuilderExists) { PlayerObjectBuilder.Write(binaryWriter); MyMwcLog.IfNetVerbose_AddToLog("Player written"); } // Session ob bool sessionObjectBuilderExists = SessionObjectBuilder != null; MyMwcMessageOut.WriteBool(sessionObjectBuilderExists, binaryWriter); MyMwcLog.IfNetVerbose_AddToLog("Session exists " + sessionObjectBuilderExists); if (sessionObjectBuilderExists) { SessionObjectBuilder.Write(binaryWriter); MyMwcLog.IfNetVerbose_AddToLog("Session written"); } // Active Mission MyMwcMessageOut.WriteInt32(ActiveMissionID, binaryWriter); MyMwcLog.IfNetVerbose_AddToLog("Active Mission ID: " + this.ActiveMissionID); // Events int countEvents = EventLogObjectBuilder == null ? 0 : EventLogObjectBuilder.Count; MyMwcLog.IfNetVerbose_AddToLog("Count Events: " + countEvents); MyMwcMessageOut.WriteInt32(countEvents, binaryWriter); for (int i = 0; i < countEvents; i++) { EventLogObjectBuilder[i].Write(binaryWriter); } // Faction relation changes int countFactionRelationChanges = FactionRelationChangesBuilder == null ? 0 : FactionRelationChangesBuilder.Count; MyMwcLog.IfNetVerbose_AddToLog("Faction Relation Changes : " + countFactionRelationChanges); MyMwcMessageOut.WriteInt32(countFactionRelationChanges, binaryWriter); for (int i = 0; i < countFactionRelationChanges; i++) { FactionRelationChangesBuilder[i].Write(binaryWriter); } // Inventory bool inventoryObjectBuilderExists = InventoryObjectBuilder != null; MyMwcMessageOut.WriteBool(inventoryObjectBuilderExists, binaryWriter); MyMwcLog.IfNetVerbose_AddToLog("Inventory exists " + inventoryObjectBuilderExists); if (inventoryObjectBuilderExists) { InventoryObjectBuilder.Write(binaryWriter); MyMwcLog.IfNetVerbose_AddToLog("Inventory written"); } // Current sector identifier MyMwcMessageOut.WriteSectorIdentifier(this.CurrentSector, binaryWriter); MyMwcLog.IfNetVerbose_AddToLog("Current sector: " + CurrentSector.ToString()); // Checkpoint name bool hasName = CheckpointName != null; MyMwcMessageOut.WriteBool(hasName, binaryWriter); MyMwcLog.IfNetVerbose_AddToLog("Has name: " + hasName); if (hasName) { MyMwcMessageOut.WriteString(CheckpointName, binaryWriter); MyMwcLog.IfNetVerbose_AddToLog("Name: " + CheckpointName.ToString()); } MyMessageHelper.WriteStringDictionary(Dictionary, binaryWriter); }