public static void DebugDrawClusters() { if (Clusters == null) { return; } double previewScale = 2000; MatrixD previewMatrix = MatrixD.CreateWorld(DebugDrawClustersMatrix.Translation + previewScale * DebugDrawClustersMatrix.Forward, Vector3D.Forward, Vector3D.Up); m_resultWorlds.Clear(); Clusters.GetAll(m_resultWorlds); BoundingBoxD totalBox = BoundingBoxD.CreateInvalid(); foreach (var res in m_resultWorlds) { totalBox = totalBox.Include(res.AABB); } double maxAxis = totalBox.Size.AbsMax(); //double scaleAxis = 0.057142857142857141; double scaleAxis = previewScale / maxAxis; //Vector3D scale = new Vector3D(totalBox.Size.X * scaleAxis, totalBox.Size.Y * scaleAxis, totalBox.Size.Z * scaleAxis); Vector3D center = totalBox.Center; totalBox.Min -= center; totalBox.Max -= center; { BoundingBoxD scaledBox = new BoundingBoxD(totalBox.Min * scaleAxis * 1.02f, totalBox.Max * scaleAxis * 1.02f); MyOrientedBoundingBoxD oriented = new MyOrientedBoundingBoxD(scaledBox, previewMatrix); MyRenderProxy.DebugDrawOBB(oriented, Vector3.Up, 1, false, false); MyRenderProxy.DebugDrawAxis(previewMatrix, 50, false); if (MySession.Static != null) { foreach (var player in Sandbox.Game.Multiplayer.Sync.Players.GetOnlinePlayers()) { if (player.Character != null) { var playerPos = Vector3D.Transform((player.Character.PositionComp.GetPosition() - center) * scaleAxis, previewMatrix); MyRenderProxy.DebugDrawSphere(playerPos, 10, Vector3.One, 1, false); } } } } Clusters.GetAllStaticObjects(m_clusterStaticObjects); foreach (var staticBB in m_clusterStaticObjects) { BoundingBoxD scaledBox = new BoundingBoxD((staticBB.Min - center) * scaleAxis, (staticBB.Max - center) * scaleAxis); MyOrientedBoundingBoxD oriented = new MyOrientedBoundingBoxD(scaledBox, previewMatrix); MyRenderProxy.DebugDrawOBB(oriented, Color.Blue, 1, false, false); } foreach (var res in m_resultWorlds) { BoundingBoxD scaledBox = new BoundingBoxD((res.AABB.Min - center) * scaleAxis, (res.AABB.Max - center) * scaleAxis); MyOrientedBoundingBoxD oriented = new MyOrientedBoundingBoxD(scaledBox, previewMatrix); MyRenderProxy.DebugDrawOBB(oriented, Vector3.One, 1, false, false); foreach (var rb in ((HkWorld)res.UserData).CharacterRigidBodies) { Vector3D rbCenter = res.AABB.Center + rb.Position; rbCenter = (rbCenter - center) * scaleAxis; rbCenter = Vector3D.Transform(rbCenter, previewMatrix); Vector3D velocity = rb.LinearVelocity; velocity = Vector3D.TransformNormal(velocity, previewMatrix) * 10; MyRenderProxy.DebugDrawLine3D(rbCenter, rbCenter + velocity, Color.Blue, Color.White, false); } foreach (var rb in ((HkWorld)res.UserData).RigidBodies) { MyOrientedBoundingBoxD rbbb = new MyOrientedBoundingBoxD((BoundingBoxD)rb.GetEntity().LocalAABB, rb.GetEntity().WorldMatrix); rbbb.Center = (rbbb.Center - center) * scaleAxis; rbbb.HalfExtent *= scaleAxis; rbbb.Transform(previewMatrix); MyRenderProxy.DebugDrawOBB(rbbb, Color.Yellow, 1, false, false); //BoundingBoxD rbaa = rb.GetEntity().WorldAABB; //rbaa.Min = (rbaa.Min - center) * scaleAxis; //rbaa.Max = (rbaa.Max - center) * scaleAxis; //MyRenderProxy.DebugDrawAABB(rbaa, new Vector3(0.8f, 0.8f, 0.8f), 1, 1, false); Vector3D velocity = rb.LinearVelocity; velocity = Vector3D.TransformNormal(velocity, previewMatrix) * 10; MyRenderProxy.DebugDrawLine3D(rbbb.Center, rbbb.Center + velocity, Color.Red, Color.White, false); if (velocity.Length() > 1) { BoundingBoxD ideal = new BoundingBoxD(rb.GetEntity().WorldAABB.Center - MyHavokCluster.IdealClusterSize / 2, rb.GetEntity().WorldAABB.Center + MyHavokCluster.IdealClusterSize / 2); MyOrientedBoundingBoxD idealObb = new MyOrientedBoundingBoxD(ideal, MatrixD.Identity); idealObb.Center = (ideal.Center - center) * scaleAxis; idealObb.HalfExtent *= scaleAxis; idealObb.Transform(previewMatrix); MyRenderProxy.DebugDrawOBB(idealObb, new Vector3(0, 0, 1), 1, false, false); } } } }