protected override void OnLoad(BitStream stream, Action <MyVoxelBase> loadingDoneHandler) { MyVoxelBase voxelMap; bool isUserCreated = VRage.Serialization.MySerializer.CreateAndRead <bool>(stream); bool isFromPrefab = VRage.Serialization.MySerializer.CreateAndRead <bool>(stream); bool rangeChanged = VRage.Serialization.MySerializer.CreateAndRead <bool>(stream); byte[] data = null; string asteroidName = null; if (rangeChanged) { data = VRage.Serialization.MySerializer.CreateAndRead <byte[]>(stream); } else if (isUserCreated) { asteroidName = VRage.Serialization.MySerializer.CreateAndRead <string>(stream); } if (isFromPrefab) { var builder = VRage.Serialization.MySerializer.CreateAndRead <MyObjectBuilder_EntityBase>(stream, MyObjectBuilderSerializer.Dynamic); if (rangeChanged && data != null) { IMyStorage storage = MyStorageBase.Load(data); if (MyEntities.TryGetEntityById <MyVoxelBase>(builder.EntityId, out voxelMap)) { if (voxelMap is MyVoxelMap) { ((MyVoxelMap)voxelMap).Storage = storage; } else if (voxelMap is MyPlanet) { ((MyPlanet)voxelMap).Storage = storage; } else { Debug.Fail("Unknown voxel kind"); } } else { voxelMap = (MyVoxelBase)MyEntities.CreateFromObjectBuilderNoinit(builder); if (voxelMap is MyVoxelMap) { ((MyVoxelMap)voxelMap).Init(builder, storage); } else if (voxelMap is MyPlanet) { ((MyPlanet)voxelMap).Init(builder, storage); } else { Debug.Fail("Unknown voxel kind"); } if (voxelMap != null) { MyEntities.Add(voxelMap); } } } else if (isUserCreated) { TryRemoveExistingEntity(builder.EntityId); IMyStorage storage = MyGuiScreenDebugSpawnMenu.CreateAsteroidStorage(asteroidName, 0); voxelMap = (MyVoxelBase)MyEntities.CreateFromObjectBuilderNoinit(builder); if (voxelMap is MyVoxelMap) { ((MyVoxelMap)voxelMap).Init(builder, storage); } if (voxelMap != null) { MyEntities.Add(voxelMap); } } else { TryRemoveExistingEntity(builder.EntityId); voxelMap = (MyVoxelBase)MyEntities.CreateFromObjectBuilderNoinit(builder); if (voxelMap != null) { voxelMap.Init(builder); MyEntities.Add(voxelMap); } } } else { long voxelMapId = VRage.Serialization.MySerializer.CreateAndRead <long>(stream); MyEntities.TryGetEntityById <MyVoxelBase>(voxelMapId, out voxelMap); } if (voxelMap != null) { BoundingBoxD voxelBox = new BoundingBoxD(voxelMap.PositionLeftBottomCorner, voxelMap.PositionLeftBottomCorner + voxelMap.SizeInMetres); m_entities = MyEntities.GetEntitiesInAABB(ref voxelBox); foreach (var entity in m_entities) { MyVoxelBase voxel = entity as MyVoxelBase; if (voxel != null) { if (voxel.Save == false && voxel != voxelMap) { voxel.Close(); break; } } } m_entities.Clear(); } loadingDoneHandler(voxelMap); }
protected override void OnLoad(BitStream stream, Action <MyVoxelBase> loadingDoneHandler) { MyVoxelBase voxelMap; bool isUserCreated = VRage.Serialization.MySerializer.CreateAndRead <bool>(stream); bool isFromPrefab = VRage.Serialization.MySerializer.CreateAndRead <bool>(stream); bool rangeChanged = VRage.Serialization.MySerializer.CreateAndRead <bool>(stream); byte[] data = null; string asteroidName = null; if (rangeChanged) { data = VRage.Serialization.MySerializer.CreateAndRead <byte[]>(stream); } else if (isUserCreated) { asteroidName = VRage.Serialization.MySerializer.CreateAndRead <string>(stream); } if (isFromPrefab) { var builder = VRage.Serialization.MySerializer.CreateAndRead <MyObjectBuilder_EntityBase>(stream, MyObjectBuilderSerializer.Dynamic); if (rangeChanged && data != null) { IMyStorage storage = MyStorageBase.Load(data); if (MyEntities.TryGetEntityById <MyVoxelBase>(builder.EntityId, out voxelMap)) { if (voxelMap is MyVoxelMap) { ((MyVoxelMap)voxelMap).Storage = storage; } else if (voxelMap is MyPlanet) { ((MyPlanet)voxelMap).Storage = storage; } else { Debug.Fail("Unknown voxel kind"); } } else { voxelMap = (MyVoxelBase)MyEntities.CreateFromObjectBuilderNoinit(builder); if (voxelMap is MyVoxelMap) { ((MyVoxelMap)voxelMap).Init(builder, storage); } else if (voxelMap is MyPlanet) { ((MyPlanet)voxelMap).Init(builder, storage); } else { Debug.Fail("Unknown voxel kind"); } MyEntities.Add(voxelMap); } } else if (isUserCreated) { TryRemoveExistingEntity(builder.EntityId); IMyStorage storage = MyGuiScreenDebugSpawnMenu.CreateAsteroidStorage(asteroidName, 0); voxelMap = (MyVoxelBase)MyEntities.CreateFromObjectBuilderNoinit(builder); if (voxelMap is MyVoxelMap) { ((MyVoxelMap)voxelMap).Init(builder, storage); } MyEntities.Add(voxelMap); } else { TryRemoveExistingEntity(builder.EntityId); voxelMap = (MyVoxelBase)MyEntities.CreateFromObjectBuilderNoinit(builder); voxelMap.Init(builder); MyEntities.Add(voxelMap); } } else { long voxelMapId = VRage.Serialization.MySerializer.CreateAndRead <long>(stream); MyEntities.TryGetEntityById <MyVoxelBase>(voxelMapId, out voxelMap); } loadingDoneHandler(voxelMap); }
public bool PasteVoxelMap(MyInventory buildInventory = null) { if (m_planetMode) { if (!m_canBePlaced) { MyHud.Notifications.Add(MyNotificationSingletons.CopyPasteAsteoridObstructed); MyGuiAudio.PlaySound(MyGuiSounds.HudUnable); return(false); } MyEntities.RemapObjectBuilderCollection(m_copiedVoxelMaps); for (int i = 0; i < m_copiedVoxelMaps.Count; ++i) { Vector3D pos = m_pastePosition - m_copiedVoxelMapOffsets[i]; MyGuiScreenDebugSpawnMenu.SpawnPlanet(pos); } Deactivate(); return(true); } if (m_copiedVoxelMaps.Count == 0) { return(false); } if ((m_copiedVoxelMaps.Count > 0) && !IsActive) { Activate(); return(true); } if (!m_canBePlaced) { MyHud.Notifications.Add(MyNotificationSingletons.CopyPasteAsteoridObstructed); MyGuiAudio.PlaySound(MyGuiSounds.HudUnable); return(false); } MyGuiAudio.PlaySound(MyGuiSounds.HudPlaceBlock); MyEntities.RemapObjectBuilderCollection(m_copiedVoxelMaps); foreach (var voxelMap in m_previewVoxelMaps) { if (Sync.IsServer) { voxelMap.CreatedByUser = true; voxelMap.AsteroidName = MyGuiScreenDebugSpawnMenu.GetAsteroidName(); EnablePhysicsRecursively(voxelMap); voxelMap.Save = true; MakeVisible(voxelMap); m_shouldMarkForClose = false; MyEntities.RaiseEntityCreated(voxelMap); } else { m_shouldMarkForClose = true; MyGuiScreenDebugSpawnMenu.SpawnAsteroid(voxelMap.PositionComp.GetPosition()); } voxelMap.AfterPaste(); } Deactivate(); return(true); }