internal static uint GetCraftingCost(MyGameInventoryItemQuality quality) => (EnsureGameService() ? m_gameServiceCache.GetCraftingCost(quality) : 0);
internal static uint GetRecyclingReward(MyGameInventoryItemQuality quality) => (EnsureGameService() ? m_gameServiceCache.GetRecyclingReward(quality) : 0);
internal static bool CraftSkin(MyGameInventoryItemQuality quality) => (EnsureGameService() ? m_gameServiceCache.CraftSkin(quality) : false);