private static MySprite CreateFontSprite(byte[] bytes) { // Cut a couple of pixels off the right edge MyCanvas Cvs = new MyCanvas(6, 7); Cvs.BitBlt(new MySprite(8, 7, DrawingFrameworkUtils.ByteArrayToBoolArray(bytes)), 0, 0); return new MySprite(6, 7, Cvs.GetBuffer()); }