예제 #1
0
    void Start()
    {
        myMuzzleyApp = new MuzzleyApp();
        myMuzzleyApp.ConnectApp(OnActivityReady, "ddb0a998759d3469", null);
        state = STATE.NENHUM_JOGADOR_ENTROU;
        fluxo = FLUXO.ESPERANDO_JOGADORES;
        idNovoCarro = null;
        participantes = new Dictionary<string, BumperCarMuzzley>();
        showQr = false;
        actionView = new Bounds(gameObject.transform.position, new Vector3(1,1,1));
        esperandoJogadorObj = (GameObject)Instantiate(esperandoJogadorPrefab);
        qrcodeGuiTexture2.enabled = true;
        moedasObj = (GameObject)Instantiate(moedasPrefab);
        jogadoresMax = 6;
        CriarPosicoesNaArena();

        //		motion.Add("c", "deviceMotion");
        //
        //		motionParams.Add("step", 5);
        //		motionParams.Add("pitch", true);
        //
        //		motion.Add("p", motionParams);
    }
    void Start()
    {
        myMuzzleyApp = new MuzzleyApp();
        myMuzzleyApp.ConnectApp(OnActivityReady, "56cb91d9151811b6", null);

        gamePadListeners = new Dictionary<string, CoreGamePadListener>();

        setMotionParams ();
    }