void Start() { musicPLayer = MusicPlayer.Instance; musicPLayer.AddBeatListener(Bounce, 0.25f); ScoreHandler.Instance.OnAccuracyUpdate += UpdateScore; }
void Start() { m_musicPlayer = MusicPlayer.Instance; m_musicPlayer.AddBeatListener(Bounce, 0.25f); ScoreHandler.Instance.OnJudge += RecieveJudgement; }