예제 #1
0
 //リストを生成して表示
 void display(int aNum)
 {
     for (int i = -10; i < 11; i++)
     {
         MusicLabel tLabel = createLabel(aNum + i);
         mLabels.Add(tLabel);
     }
 }
예제 #2
0
    //曲名のラベル生成
    private MusicLabel createLabel(int aNum)
    {
        MusicLabel tLabel = MyBehaviour.createObjectFromPrefab <MusicLabel>("selection/musicLabel");

        tLabel.name = "musicLabel:" + aNum;
        tLabel.mNum = aNum;
        tLabel.setLabel(MusicList.get(aNum).title);
        tLabel.transform.parent = gameObject.transform;
        tLabel.positionY        = -aNum;
        return(tLabel);
    }