public void WithInfiniteLifeTimeAndCorrectionAndMunicipalityIsRetired() { var importMunicipalityFromCrab = _fixture .Build <ImportMunicipalityFromCrab>() .With(x => x.PrimaryLanguage, CrabLanguage.Dutch) .With(x => x.SecondaryLanguage, (CrabLanguage?)null) .With(x => x.FacilityLanguage, (CrabLanguage?)null) .With(x => x.Modification, CrabModification.Correction) .With(x => x.Lifetime, new CrabLifetime(_fixture.Create <LocalDateTime>(), null)) .With(x => x.Geometry, (WkbGeometry)null) .Create(); var municipalityWasRegistered = new MunicipalityWasRegistered(_municipalityId, importMunicipalityFromCrab.NisCode); ((ISetProvenance)municipalityWasRegistered).SetProvenance(CreateProvenance(1)); var municipalityWasCorrectedToCurrent = new MunicipalityWasCorrectedToCurrent(_municipalityId); ((ISetProvenance)municipalityWasCorrectedToCurrent).SetProvenance(CreateProvenance(1)); Assert( new Scenario() .Given(_municipalityId, municipalityWasRegistered, _fixture.Create <MunicipalityNisCodeWasDefined>(), _fixture.Create <MunicipalityOfficialLanguageWasAdded>(), _fixture.Create <MunicipalityWasRetired>()) .When(importMunicipalityFromCrab) .Then(_municipalityId, municipalityWasCorrectedToCurrent, importMunicipalityFromCrab.ToLegacyEvent())); }
private void When(MunicipalityWasCorrectedToCurrent @event) { _status = MunicipalityStatus.Current; }