void ReleaseDesignerOutlets() { if (AddButton != null) { AddButton.Dispose(); AddButton = null; } if (InputFieldA != null) { InputFieldA.Dispose(); InputFieldA = null; } if (InputFieldB != null) { InputFieldB.Dispose(); InputFieldB = null; } if (MultiplyButton != null) { MultiplyButton.Dispose(); MultiplyButton = null; } if (OutputField != null) { OutputField.Dispose(); OutputField = null; } }
void ReleaseDesignerOutlets() { if (addButton != null) { addButton.Dispose(); addButton = null; } if (answerLabel != null) { answerLabel.Dispose(); answerLabel = null; } if (DivideButton != null) { DivideButton.Dispose(); DivideButton = null; } if (MultiplyButton != null) { MultiplyButton.Dispose(); MultiplyButton = null; } if (SubtractButton != null) { SubtractButton.Dispose(); SubtractButton = null; } if (text1 != null) { text1.Dispose(); text1 = null; } if (text2 != null) { text2.Dispose(); text2 = null; } }
// Calculator_KeyPress: Checks for user input through KeyPresses and performs // the corresponding Click-event for the appropriate button. // Pre: - // Post: The KeyPress-event has been handled and, if there's a match, the appropriate // buttons Click-event has been fired. private void Calculator_KeyPress(object sender, KeyPressEventArgs e) { switch (e.KeyChar) { case '1': OneButton.PerformClick(); break; case '2': TwoButton.PerformClick(); break; case '3': ThreeButton.PerformClick(); break; case '4': FourButton.PerformClick(); break; case '5': FiveButton.PerformClick(); break; case '6': SixButton.PerformClick(); break; case '7': SevenButton.PerformClick(); break; case '8': EightButton.PerformClick(); break; case '9': NineButton.PerformClick(); break; case '0': ZeroButton.PerformClick(); break; case '/': DivideButton.PerformClick(); break; case '*': MultiplyButton.PerformClick(); break; case '-': SubtractButton.PerformClick(); break; case '+': AddButton.PerformClick(); break; case ',': CommaButton.PerformClick(); break; case 'C': ClearButton.PerformClick(); break; case 'c': ClearButton.PerformClick(); break; } e.Handled = true; }
void ReleaseDesignerOutlets() { if (AboutButton != null) { AboutButton.Dispose(); AboutButton = null; } if (AdditionButton != null) { AdditionButton.Dispose(); AdditionButton = null; } if (ClearButton != null) { ClearButton.Dispose(); ClearButton = null; } if (DisplayLabel != null) { DisplayLabel.Dispose(); DisplayLabel = null; } if (DivisionButton != null) { DivisionButton.Dispose(); DivisionButton = null; } if (EightButton != null) { EightButton.Dispose(); EightButton = null; } if (EqualsButton != null) { EqualsButton.Dispose(); EqualsButton = null; } if (FiveButton != null) { FiveButton.Dispose(); FiveButton = null; } if (FourButton != null) { FourButton.Dispose(); FourButton = null; } if (historyCalcSwipeGesture != null) { historyCalcSwipeGesture.Dispose(); historyCalcSwipeGesture = null; } if (MultiplyButton != null) { MultiplyButton.Dispose(); MultiplyButton = null; } if (NineButton != null) { NineButton.Dispose(); NineButton = null; } if (OneButton != null) { OneButton.Dispose(); OneButton = null; } if (SevenButton != null) { SevenButton.Dispose(); SevenButton = null; } if (SixButton != null) { SixButton.Dispose(); SixButton = null; } if (SubtractButton != null) { SubtractButton.Dispose(); SubtractButton = null; } if (SymbolLabel != null) { SymbolLabel.Dispose(); SymbolLabel = null; } if (ThreeButton != null) { ThreeButton.Dispose(); ThreeButton = null; } if (TwoButton != null) { TwoButton.Dispose(); TwoButton = null; } if (ZeroButton != null) { ZeroButton.Dispose(); ZeroButton = null; } }
private void Window_KeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.NumPad1) { button1.RaiseEvent(new RoutedEventArgs(Button.ClickEvent)); } else if (e.Key == Key.NumPad2) { button2.RaiseEvent(new RoutedEventArgs(Button.ClickEvent)); } else if (e.Key == Key.NumPad3) { button3.RaiseEvent(new RoutedEventArgs(Button.ClickEvent)); } else if (e.Key == Key.NumPad4) { button4.RaiseEvent(new RoutedEventArgs(Button.ClickEvent)); } else if (e.Key == Key.NumPad5) { button5.RaiseEvent(new RoutedEventArgs(Button.ClickEvent)); } else if (e.Key == Key.NumPad6) { button6.RaiseEvent(new RoutedEventArgs(Button.ClickEvent)); } else if (e.Key == Key.NumPad7) { button7.RaiseEvent(new RoutedEventArgs(Button.ClickEvent)); } else if (e.Key == Key.NumPad8) { button8.RaiseEvent(new RoutedEventArgs(Button.ClickEvent)); } else if (e.Key == Key.NumPad9) { button9.RaiseEvent(new RoutedEventArgs(Button.ClickEvent)); } else if (e.Key == Key.NumPad0) { button0.RaiseEvent(new RoutedEventArgs(Button.ClickEvent)); } else if (e.Key == Key.Add) { PlusButton.RaiseEvent(new RoutedEventArgs(Button.ClickEvent)); } else if (e.Key == Key.Subtract) { MinusButton.RaiseEvent(new RoutedEventArgs(Button.ClickEvent)); } else if (e.Key == Key.Divide) { DivideButton.RaiseEvent(new RoutedEventArgs(Button.ClickEvent)); } else if (e.Key == Key.Multiply) { MultiplyButton.RaiseEvent(new RoutedEventArgs(Button.ClickEvent)); } else if (e.Key == Key.OemComma || e.Key == Key.Decimal) { buttonComma.RaiseEvent(new RoutedEventArgs(Button.ClickEvent)); } else if (e.Key == Key.Back) { ClearEverything.RaiseEvent(new RoutedEventArgs(Button.ClickEvent)); } else if (e.Key == Key.PageDown || e.Key == Key.Enter) { RunButton.RaiseEvent(new RoutedEventArgs(Button.ClickEvent)); } }
void ReleaseDesignerOutlets() { if (CalculateButton != null) { CalculateButton.Dispose(); CalculateButton = null; } if (DivideButton != null) { DivideButton.Dispose(); DivideButton = null; } if (EightButton != null) { EightButton.Dispose(); EightButton = null; } if (FiveButton != null) { FiveButton.Dispose(); FiveButton = null; } if (FourButton != null) { FourButton.Dispose(); FourButton = null; } if (MinusButton != null) { MinusButton.Dispose(); MinusButton = null; } if (MultiplyButton != null) { MultiplyButton.Dispose(); MultiplyButton = null; } if (NineButton != null) { NineButton.Dispose(); NineButton = null; } if (OneButton != null) { OneButton.Dispose(); OneButton = null; } if (PlusButton != null) { PlusButton.Dispose(); PlusButton = null; } if (ResultBox != null) { ResultBox.Dispose(); ResultBox = null; } if (SevenButton != null) { SevenButton.Dispose(); SevenButton = null; } if (SixButton != null) { SixButton.Dispose(); SixButton = null; } if (ThreeButton != null) { ThreeButton.Dispose(); ThreeButton = null; } if (TwoButton != null) { TwoButton.Dispose(); TwoButton = null; } if (ZeroButton != null) { ZeroButton.Dispose(); ZeroButton = null; } }