private static void parseDataMessageFromServer(NetIncomingMessage msg) { while ((long)msg.LengthBits - msg.Position >= 8L) { switch (msg.ReadByte()) { case 0: Game1.otherFarmers[msg.ReadInt64()].setMoving(msg.ReadByte()); break; case 1: Game1.otherFarmers[msg.ReadInt64()].updatePositionFromServer(msg.ReadVector2()); break; case 2: MultiplayerUtility.receivePlayerIntroduction(msg.ReadInt64(), msg.ReadString()); break; case 3: { long key = msg.ReadInt64(); Game1.otherFarmers[key].FarmerSprite.CurrentToolIndex = msg.ReadInt32(); if (msg.ReadByte() == 1) { ((FarmerSprite)Game1.otherFarmers[key].sprite).animateBackwardsOnce(msg.ReadInt32(), msg.ReadFloat()); msg.ReadByte(); } else { ((FarmerSprite)Game1.otherFarmers[key].sprite).animateOnce(msg.ReadInt32(), msg.ReadFloat(), (int)msg.ReadByte()); } break; } case 4: MultiplayerUtility.performObjectAlteration(msg.ReadInt16(), msg.ReadInt16(), msg.ReadByte(), msg.ReadByte(), msg.ReadInt32()); break; case 5: MultiplayerUtility.warpCharacter(msg.ReadInt16(), msg.ReadInt16(), msg.ReadString(), msg.ReadByte(), msg.ReadInt64()); break; case 6: MultiplayerUtility.performSwitchHeldItem(msg.ReadInt64(), msg.ReadByte(), (int)msg.ReadInt16()); break; case 7: MultiplayerUtility.performToolAction(msg.ReadByte(), msg.ReadByte(), msg.ReadInt16(), msg.ReadInt16(), msg.ReadString(), msg.ReadByte(), msg.ReadInt16(), msg.ReadInt64()); break; case 8: MultiplayerUtility.performDebrisPickup(msg.ReadInt32(), msg.ReadString(), msg.ReadInt64()); break; case 9: MultiplayerUtility.performCheckAction(msg.ReadInt16(), msg.ReadInt16(), msg.ReadString(), msg.ReadInt64()); break; case 10: MultiplayerUtility.receiveChatMessage(msg.ReadString(), msg.ReadInt64()); break; case 11: MultiplayerUtility.receiveNameChange(msg.ReadString(), msg.ReadInt64()); break; case 12: MultiplayerUtility.receiveTenMinuteSync(msg.ReadInt16()); break; case 13: MultiplayerUtility.receiveBuildingChange(msg.ReadByte(), msg.ReadInt16(), msg.ReadInt16(), msg.ReadString(), msg.ReadInt64(), msg.ReadInt64()); break; case 14: MultiplayerUtility.performDebrisCreate(msg.ReadInt16(), msg.ReadInt32(), msg.ReadInt32(), msg.ReadByte(), msg.ReadByte(), msg.ReadInt16(), msg.ReadInt16(), 0L); break; case 15: MultiplayerUtility.performNPCMove(msg.ReadInt32(), msg.ReadInt32(), msg.ReadInt64()); break; case 16: MultiplayerUtility.performNPCBehavior(msg.ReadInt64(), msg.ReadByte()); break; case 17: MultiplayerUtility.allFarmersReadyCheck(); break; case 18: MultiplayerUtility.parseServerToClientsMessage(msg.ReadString()); break; case 19: MultiplayerUtility.interpretMessageToEveryone(msg.ReadInt32(), msg.ReadString(), msg.ReadInt64()); break; } } }