예제 #1
0
 protected override MultiplayerGameplayLeaderboard CreateLeaderboard(OsuScoreProcessor scoreProcessor)
 {
     return(new MultiplayerGameplayLeaderboard(Ruleset.Value, scoreProcessor, MultiplayerUsers.ToArray())
     {
         Anchor = Anchor.Centre,
         Origin = Anchor.Centre,
     });
 }
예제 #2
0
 protected override MultiplayerGameplayLeaderboard CreateLeaderboard()
 {
     return(new TestLeaderboard(MultiplayerUsers.ToArray())
     {
         Anchor = Anchor.Centre,
         Origin = Anchor.Centre,
     });
 }
 protected override MultiplayerGameplayLeaderboard CreateLeaderboard() =>
 new MultiplayerGameplayLeaderboard(MultiplayerUsers.ToArray())
 {
     Anchor = Anchor.Centre,
     Origin = Anchor.Centre,
 };