// Bootstrap is a class designed only to get the essentials done. // ie the stuff needed to "pre boot". Do only the very minimal here. // IDT, PIC, and Float // Note: This is changing a bit GDT (already) and IDT are moving to a real preboot area. public static void Init() { // Drag this stuff in to the compiler manually until we add the always include attrib INTs.Dummy(); PIC = new PIC(); CPU.UpdateIDT(true); /* TODO check using CPUID that SSE2 is supported */ CPU.InitSSE(); /* * We liked to use SSE for all floating point operation and end to mix SSE / x87 in Cosmos code * but sadly in x86 this resulte impossible as Intel not implemented some needed instruction (for example conversion * for long to double) so - in some rare cases - x87 continue to be used. I hope passing to the x32 or x64 IA will solve * definively this problem. */ CPU.InitFloat(); header = (Multiboot.Header *)Multiboot.GetMBIAddress(); modeinfo = (Core.VBE.ModeInfo *)header->vbeModeInfo; controllerinfo = (Core.VBE.ControllerInfo *)header->vbeControlInfo; // Managed_Memory_System.ManagedMemory.Initialize(); // Managed_Memory_System.ManagedMemory.SetUpMemoryArea(); }
public void TestMultiboot() { Assert.IsTrue(Multiboot.GetMBIAddress() != 0, $"Multiboot.GetMBIAddress works {Multiboot.GetMBIAddress()}"); }