static void MultiDictionaryExample()
        {
            Console.WriteLine("Wintellect.PowerCollections.MultiDictionary<K, V> example:");
            Console.WriteLine("Map keys to multiple values. Keys order is unpredictable. Values keep their insertion order.");
            MultiDictionary <string, int> score = new MultiDictionary <string, int>(true);

            score.Add("Peter", 5);
            score.Add("Peter", 6);
            score.Add("Peter", 6);
            score.AddMany("Maria", new int[] { 5, 4, 5, 4, 6 });
            score.AddMany("George", new int[] { 6, 6, 5, 5 });
            Console.WriteLine("Elements: {0}", score);
            Console.WriteLine("Removed element `Maria -> 4`: {0}", score.Remove("Maria", 4));
            Console.WriteLine("Elements: {0}", score);
        }
예제 #2
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        /// <summary>
        /// 请尽可能的使用AddMany(...) 比 Add(...) 添加单个快得多
        /// </summary>
        /// <param name="serial"></param>
        /// <param name="realm"></param>
        public void AddMany(KeyT key, IEnumerable <ValueT> values)
        {
            MultiDictionary <KeyT, ValueT> newMultiDict = null;
            MultiDictionary <KeyT, ValueT> oldMultiDict = null;

            do
            {
                oldMultiDict = m_MultiDictionary;

                newMultiDict = new MultiDictionary <KeyT, ValueT>(m_AllowDuplicateValues);
                foreach (var item in oldMultiDict)
                {
                    newMultiDict.AddMany(item.Key, item.Value);
                }

                newMultiDict.AddMany(key, values);
            } while (Interlocked.CompareExchange <MultiDictionary <KeyT, ValueT> >(ref m_MultiDictionary, newMultiDict, oldMultiDict) != oldMultiDict);
        }
예제 #3
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        /// <summary>
        ///AddMany 的测试
        ///</summary>
        public void AddManyTestHelper <KeyT, ValueT>()
        {
            bool allowDuplicateValues             = false;                                                    // TODO: 初始化为适当的值
            MultiDictionary <KeyT, ValueT> target = new MultiDictionary <KeyT, ValueT>(allowDuplicateValues); // TODO: 初始化为适当的值
            KeyT key = default(KeyT);                                                                         // TODO: 初始化为适当的值
            IEnumerable <ValueT> values = null;                                                               // TODO: 初始化为适当的值

            target.AddMany(key, values);
            Assert.Inconclusive("无法验证不返回值的方法。");
        }
        /// <summary>
        /// 请尽可能的使用AddMany(...) 比 Add(...) 添加单个快得多
        /// </summary>
        /// <param name="serial"></param>
        /// <param name="realm"></param>
        public void AddMany(KeyT key, IEnumerable <ValueT> values)
        {
            m_LockMultiDictionary.EnterWriteLock();
            {
                m_MultiDictionary.AddMany(key, values);

                m_bIsValueChange = true;
            }
            m_LockMultiDictionary.ExitWriteLock();
        }
예제 #5
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        /// <summary>
        ///
        /// </summary>
        /// <param name="match"></param>
        /// <returns></returns>
        public int RemoveAll(Predicate <KeyT, ValueT> match)
        {
            MultiDictionary <KeyT, ValueT> tempMultiDictionary = m_MultiDictionary;

            if (tempMultiDictionary.Count <= 0)
            {
                return(0);
            }

            List <KeyValuePair <KeyT, ValueT> > removeList = new List <KeyValuePair <KeyT, ValueT> >(tempMultiDictionary.Count);

            foreach (KeyValuePair <KeyT, ICollection <ValueT> > keyValuePair in tempMultiDictionary)
            {
                foreach (ValueT valueItem in keyValuePair.Value)
                {
                    if (match(keyValuePair.Key, valueItem) == true)
                    {
                        removeList.Add(new KeyValuePair <KeyT, ValueT>(keyValuePair.Key, valueItem));
                    }
                }
            }

            if (removeList.Count <= 0)
            {
                return(0);
            }

            int iRemoveCount = 0;

            MultiDictionary <KeyT, ValueT> newMultiDict = null;
            MultiDictionary <KeyT, ValueT> oldMultiDict = null;

            do
            {
                iRemoveCount = 0;

                oldMultiDict = m_MultiDictionary;

                newMultiDict = new MultiDictionary <KeyT, ValueT>(m_AllowDuplicateValues);
                foreach (var item in oldMultiDict)
                {
                    newMultiDict.AddMany(item.Key, item.Value);
                }

                foreach (KeyValuePair <KeyT, ValueT> keyValuePair in removeList)
                {
                    if (newMultiDict.Remove(keyValuePair.Key, keyValuePair.Value) == true)
                    {
                        iRemoveCount++;
                    }
                }
            } while (Interlocked.CompareExchange <MultiDictionary <KeyT, ValueT> >(ref m_MultiDictionary, newMultiDict, oldMultiDict) != oldMultiDict);

            return(iRemoveCount);
        }
예제 #6
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        /// <summary>
        ///
        /// </summary>
        /// <param name="key"></param>
        /// <param name="values"></param>
        public void ReplaceMany(KeyT key, IEnumerable <ValueT> values)
        {
            MultiDictionary <KeyT, ValueT> newMultiDict = null;
            MultiDictionary <KeyT, ValueT> oldMultiDict = null;

            newMultiDict = new MultiDictionary <KeyT, ValueT>(m_AllowDuplicateValues);
            newMultiDict.AddMany(key, values);

            do
            {
                oldMultiDict = m_MultiDictionary;
            } while (Interlocked.CompareExchange <MultiDictionary <KeyT, ValueT> >(ref m_MultiDictionary, newMultiDict, oldMultiDict) != oldMultiDict);
        }