/// <summary> /// Attach this attachable to a Physical Element with an offset /// </summary> public void AttachTo(PhysicalElement toElement, Vector3 offset) { MtaShared.AttachElements(element, toElement.MTAElement, offset.X, offset.Y, offset.Z, 0, 0, 0); }
/// <summary> /// Attach this attachable to a toAttachable with 2 vectors describing a position offset and a rotation offset /// </summary> public void AttachTo(PhysicalElement toElement, Vector3 positionOffset, Vector3 rotationOffset) { MtaShared.AttachElements(element, toElement.MTAElement, positionOffset.X, positionOffset.Y, positionOffset.Z, rotationOffset.X, rotationOffset.Y, rotationOffset.Z); }