static int Invoke(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 3); MovmentComponent obj = LuaScriptMgr.GetNetObject <MovmentComponent>(L, 1); string arg0 = LuaScriptMgr.GetLuaString(L, 2); float arg1 = (float)LuaScriptMgr.GetNumber(L, 3); obj.Invoke(arg0, arg1); return(0); }
static int get_enabled(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); if (o == null) { LuaDLL.luaL_error(L, "unknown member name enabled"); } MovmentComponent obj = (MovmentComponent)o; LuaScriptMgr.Push(L, obj.enabled); return(1); }
static int get_useGUILayout(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); if (o == null) { LuaDLL.luaL_error(L, "unknown member name useGUILayout"); } MovmentComponent obj = (MovmentComponent)o; LuaScriptMgr.Push(L, obj.useGUILayout); return(1); }
static int set_hideFlags(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); if (o == null) { LuaDLL.luaL_error(L, "unknown member name hideFlags"); } MovmentComponent obj = (MovmentComponent)o; obj.hideFlags = LuaScriptMgr.GetNetObject <HideFlags>(L, 3); return(0); }
static int set_name(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); if (o == null) { LuaDLL.luaL_error(L, "unknown member name name"); } MovmentComponent obj = (MovmentComponent)o; obj.name = LuaScriptMgr.GetString(L, 3); return(0); }
static int set_enabled(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); if (o == null) { LuaDLL.luaL_error(L, "unknown member name enabled"); } MovmentComponent obj = (MovmentComponent)o; obj.enabled = LuaScriptMgr.GetBoolean(L, 3); return(0); }
static int set_useGUILayout(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); if (o == null) { LuaDLL.luaL_error(L, "unknown member name useGUILayout"); } MovmentComponent obj = (MovmentComponent)o; obj.useGUILayout = LuaScriptMgr.GetBoolean(L, 3); return(0); }
static int get_hideFlags(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); if (o == null) { LuaDLL.luaL_error(L, "unknown member name hideFlags"); } MovmentComponent obj = (MovmentComponent)o; LuaScriptMgr.PushEnum(L, obj.hideFlags); return(1); }
static int BroadcastMessage(IntPtr L) { int count = LuaDLL.lua_gettop(L); Type[] types1 = { typeof(MovmentComponent), typeof(string), typeof(SendMessageOptions) }; Type[] types2 = { typeof(MovmentComponent), typeof(string), typeof(object) }; if (count == 2) { MovmentComponent obj = LuaScriptMgr.GetNetObject <MovmentComponent>(L, 1); string arg0 = LuaScriptMgr.GetLuaString(L, 2); obj.BroadcastMessage(arg0); return(0); } else if (count == 3 && LuaScriptMgr.CheckTypes(L, types1, 1)) { MovmentComponent obj = LuaScriptMgr.GetNetObject <MovmentComponent>(L, 1); string arg0 = LuaScriptMgr.GetString(L, 2); SendMessageOptions arg1 = LuaScriptMgr.GetNetObject <SendMessageOptions>(L, 3); obj.BroadcastMessage(arg0, arg1); return(0); } else if (count == 3 && LuaScriptMgr.CheckTypes(L, types2, 1)) { MovmentComponent obj = LuaScriptMgr.GetNetObject <MovmentComponent>(L, 1); string arg0 = LuaScriptMgr.GetString(L, 2); object arg1 = LuaScriptMgr.GetVarObject(L, 3); obj.BroadcastMessage(arg0, arg1); return(0); } else if (count == 4) { MovmentComponent obj = LuaScriptMgr.GetNetObject <MovmentComponent>(L, 1); string arg0 = LuaScriptMgr.GetLuaString(L, 2); object arg1 = LuaScriptMgr.GetVarObject(L, 3); SendMessageOptions arg2 = LuaScriptMgr.GetNetObject <SendMessageOptions>(L, 4); obj.BroadcastMessage(arg0, arg1, arg2); return(0); } else { LuaDLL.luaL_error(L, "invalid arguments to method: MovmentComponent.BroadcastMessage"); } return(0); }
static int Create(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 0) { MovmentComponent obj = new MovmentComponent(); LuaScriptMgr.Push(L, obj); return(1); } else { LuaDLL.luaL_error(L, "invalid arguments to method: MovmentComponent.New"); } return(0); }
static int StartCoroutine(IntPtr L) { int count = LuaDLL.lua_gettop(L); Type[] types0 = { typeof(MovmentComponent), typeof(string) }; Type[] types1 = { typeof(MovmentComponent), typeof(IEnumerator) }; if (count == 2 && LuaScriptMgr.CheckTypes(L, types0, 1)) { MovmentComponent obj = LuaScriptMgr.GetNetObject <MovmentComponent>(L, 1); string arg0 = LuaScriptMgr.GetString(L, 2); Coroutine o = obj.StartCoroutine(arg0); LuaScriptMgr.PushObject(L, o); return(1); } else if (count == 2 && LuaScriptMgr.CheckTypes(L, types1, 1)) { MovmentComponent obj = LuaScriptMgr.GetNetObject <MovmentComponent>(L, 1); IEnumerator arg0 = LuaScriptMgr.GetNetObject <IEnumerator>(L, 2); Coroutine o = obj.StartCoroutine(arg0); LuaScriptMgr.PushObject(L, o); return(1); } else if (count == 3) { MovmentComponent obj = LuaScriptMgr.GetNetObject <MovmentComponent>(L, 1); string arg0 = LuaScriptMgr.GetLuaString(L, 2); object arg1 = LuaScriptMgr.GetVarObject(L, 3); Coroutine o = obj.StartCoroutine(arg0, arg1); LuaScriptMgr.PushObject(L, o); return(1); } else { LuaDLL.luaL_error(L, "invalid arguments to method: MovmentComponent.StartCoroutine"); } return(0); }
static int CancelInvoke(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 1) { MovmentComponent obj = LuaScriptMgr.GetNetObject <MovmentComponent>(L, 1); obj.CancelInvoke(); return(0); } else if (count == 2) { MovmentComponent obj = LuaScriptMgr.GetNetObject <MovmentComponent>(L, 1); string arg0 = LuaScriptMgr.GetLuaString(L, 2); obj.CancelInvoke(arg0); return(0); } else { LuaDLL.luaL_error(L, "invalid arguments to method: MovmentComponent.CancelInvoke"); } return(0); }
private void Start() { MovmentComponent = GetComponent <MovmentComponent>(); collider = GetComponent <Collider>(); }
private void Update() { MovmentComponent.thisUpdate(); HealthComponent.thisUpdate(); }