public void Go(int number) { Moving.RotateFileSave rotateFile = new Moving.RotateFileSave(); rotate = rotateFile.Load(); for (int i = 0; i < number; i++) { if (rotate.isTop) { point = new Point(point.X, point.Y - 5); } else if (rotate.isBack) { point = new Point(point.X, point.Y + 5); } else if (rotate.isLeft) { point = new Point(point.X + 5, point.Y); } else if (rotate.isRight) { point = new Point(point.X - 5, point.Y); } CodeGame.MyForm.SetPlayerPoint(point); CodeGame.MyForm.Refresh(); } }
public Load() { Moving.RotateFileSave rotateSave = new Moving.RotateFileSave(); rotate = rotateSave.Load(); Moving.PosSaveFile posSaveFile = new Moving.PosSaveFile(); move = posSaveFile.Load(); }