public void Should_contains_a_notification_when_movie_list_is_null() { var command = new MoviesCommand(); command.Validate(); command.Notifications.Should().ContainSingle(); }
public void Should_contain_a_notification_when_movie_list_contain_less_of_quantity_required_items() { var command = new MoviesCommand() { Movies = new List <MovieCommand>() }; command.Validate(); command.Notifications.Should().ContainSingle(); }
public void Should_not_contain_a_notification_when_movie_list_is_valid() { var movies = new List <MovieCommand>(); for (var i = 0; i < MoviesCommand.REQUIRED_QUANTITY_MOVIES; i++) { movies.Add(new MovieCommand() { Id = this.fixture.Create <string>(), Title = this.fixture.Create <string>(), Year = this.fixture.Create <int>(), Score = this.fixture.Create <int>(), }); } var command = new MoviesCommand() { Movies = movies }; command.Validate(); command.Notifications.Should().BeEmpty(); }
public void Should_contain_a_notification_when_movie_list_contain_more_of_quantity_required_items() { var movies = new List <MovieCommand>(); for (var i = 0; i < MoviesCommand.REQUIRED_QUANTITY_MOVIES + 1; i++) { movies.Add(new MovieCommand() { Id = MockString(), Title = MockString(), Year = this.fixture.Create <int>(), Score = this.fixture.Create <int>(), }); } var command = new MoviesCommand() { Movies = movies }; command.Validate(); command.Notifications.Should().ContainSingle(); }