// Update is called once per frame void Update() { if (videoIsPlaying) { if (Input.GetKeyDown(KeyCode.Space)) { activePlayer.Pause(); videoIsPlaying = false; } } else if (!videoIsPlaying) { if (Input.GetKeyDown(KeyCode.Space)) { activePlayer.Play(); videoIsPlaying = true; } } if (Input.GetKeyDown(KeyCode.Escape)) { activeMoviePlayer.EndPlaybackAndReturn(); } }