예제 #1
0
        private void MovementEditorView_Loaded(object sender, RoutedEventArgs e)
        {
            this.viewModel = this.DataContext as MovementEditorViewModel;

            this.viewModel.EditModeEnter -= viewModel_EditModeEnter;
            this.viewModel.EditModeLeave -= viewModel_EditModeLeave;
            this.viewModel.MovementAdded -= viewModel_MovementAdded;

            this.viewModel.EditModeEnter += viewModel_EditModeEnter;
            this.viewModel.EditModeLeave += viewModel_EditModeLeave;
            this.viewModel.MovementAdded += viewModel_MovementAdded;
        }
 public HeroVirtualTabletopMainViewModelImpl(IEventAggregator eventAggregator, CrowdMemberExplorerViewModel crowdMemberExplorerViewModel,
                                             RosterExplorerViewModel rosterExplorerViewModel, CharacterEditorViewModel characterEditorViewModel, IdentityEditorViewModel identityEditorViewModel,
                                             AbilityEditorViewModel abilityEditorViewModel, MovementEditorViewModel movementEditorViewModel, ActiveCharacterWidgetViewModel activeCharacterWidgetViewModel,
                                             AttackConfigurationWidgetViewModel attackConfigurationWidgetViewModel, PopupService popupService,
                                             IconInteractionUtility iconInteractionUtility, DesktopContextMenu desktopContextMenu, Camera camera)
 {
     this.eventAggregator = eventAggregator;
     this.CrowdMemberExplorerViewModel       = crowdMemberExplorerViewModel;
     this.RosterExplorerViewModel            = rosterExplorerViewModel;
     this.CharacterEditorViewModel           = characterEditorViewModel;
     this.IdentityEditorViewModel            = identityEditorViewModel;
     this.AbilityEditorViewModel             = abilityEditorViewModel;
     this.MovementEditorViewModel            = movementEditorViewModel;
     this.ActiveCharacterWidgetViewModel     = activeCharacterWidgetViewModel;
     this.AttackConfigurationWidgetViewModel = attackConfigurationWidgetViewModel;
     this.iconInteractionUtility             = iconInteractionUtility;
     this.camera             = camera;
     this.popupService       = popupService;
     this.desktopContextMenu = desktopContextMenu;
     RegisterPopups();
     gameInitializeTimer = new System.Threading.Timer(gameInitializeTimer_Callback, null, System.Threading.Timeout.Infinite, System.Threading.Timeout.Infinite);
     LaunchGame();
     this.eventAggregator.Subscribe(this);
     //this.eventAggregator.GetEvent<AddToRosterEvent>().Subscribe((IEnumerable<CrowdMemberModel> models) => { this.IsRosterExplorerExpanded = true; });
     //this.eventAggregator.GetEvent<EditCharacterEvent>().Subscribe((Tuple<ICrowdMemberModel, IEnumerable<ICrowdMemberModel>> tuple) => { this.IsCharacterEditorExpanded = true; });
     //this.eventAggregator.GetEvent<EditIdentityEvent>().Subscribe((Tuple<Identity, Character> tuple) => { this.IsIdentityEditorExpanded = true; });
     //this.eventAggregator.GetEvent<EditAbilityEvent>().Subscribe((Tuple<AnimatedAbility, Character> tuple) => { this.IsAbilityEditorExpanded = true; });
     //this.eventAggregator.GetEvent<EditMovementEvent>().Subscribe((CharacterMovement cm) => { this.IsMovementEditorExpanded = true; });
     //this.eventAggregator.GetEvent<CreateCrowdFromModelsEvent>().Subscribe((CrowdModel crowd) => { this.IsCrowdFromModelsExpanded = true; });
     //this.eventAggregator.GetEvent<AttackInitiatedEvent>().Subscribe((Tuple<Character, Attack> tuple) => { this.IsRosterExplorerExpanded = true; });
 }