예제 #1
0
        protected override void Deselected()
        {
            base.Deselected();

            MovementContainer.MoveToX(0, 500, Easing.OutExpo);

            updateBeatmapYPositions();
        }
예제 #2
0
        protected override void Selected()
        {
            base.Selected();

            MovementContainer.MoveToX(-100, 500, Easing.OutExpo);

            updateBeatmapDifficulties();
        }
예제 #3
0
        protected override void Deselected()
        {
            base.Deselected();

            MovementContainer.MoveToX(0, 500, Easing.OutExpo);

            background.Colour = new Color4(20, 43, 51, 255);
            triangles.Colour  = OsuColour.Gray(0.5f);
        }
예제 #4
0
        protected override void Selected()
        {
            base.Selected();

            MovementContainer.MoveToX(-50, 500, Easing.OutExpo);

            background.Colour = ColourInfo.GradientVertical(
                new Color4(20, 43, 51, 255),
                new Color4(40, 86, 102, 255));

            triangles.Colour = Color4.White;
        }
예제 #5
0
        protected override void Deselected()
        {
            base.Deselected();

            MovementContainer.MoveToX(0, 500, Easing.OutExpo);

            if (beatmapContainer != null)
            {
                foreach (var beatmap in beatmapContainer)
                {
                    beatmap.MoveToY(0, 800, Easing.OutQuint);
                }
            }
        }