void DeleteCell(int col, int row, int points) { var bonus = Grid[col, row] as BonusCell; if (bonus == null || bonus.IsEmpty) { if (Grid[col, row] == null) { return; } Grid[col, row] = null; InvokeCellDeleted(col, row, points); // Move all cells above downwards MoveDown(col, row); MovedDown.Invoke(null, new EventArgs()); } else { if (!bonus.IsNew && !bonus.IsDetonated) { bonus.IsDetonated = true; ActivatedBonus.Invoke(null, new Tuple <int, int>(bonus.Col, bonus.Row)); } } }
private void btnMoveDown_Click(object sender, EventArgs e) { MovedDown?.Invoke(this, null); }