void Awake() { if (instance == null) { instance = this; canvasGroup = GetComponent <CanvasGroup>(); canvas = GetComponent <Canvas>(); canvasGroup.alpha = 0; canvasGroup.interactable = false; canvasGroup.blocksRaycasts = false; shipGameplayCamera = CameraManager.Instance.ShipGameplayCamera; } }
void Awake() { if (instance == null){ instance = this; canvasGroup = GetComponent<CanvasGroup>(); canvas = GetComponent<Canvas>(); canvasGroup.alpha = 0; canvasGroup.interactable = false; canvasGroup.blocksRaycasts = false; shipGameplayCamera = CameraManager.Instance.ShipGameplayCamera; } }