protected override void RenderContent(UnityEngine.Object undoRecordObject) { MoveForward.RenderEditorGUI(undoRecordObject); MoveBack.RenderEditorGUI(undoRecordObject); StrafeLeft.RenderEditorGUI(undoRecordObject); StrafeRight.RenderEditorGUI(undoRecordObject); MoveUp.RenderEditorGUI(undoRecordObject); MoveDown.RenderEditorGUI(undoRecordObject); Pan.RenderEditorGUI(undoRecordObject); LookAround.RenderEditorGUI(undoRecordObject); Orbit.RenderEditorGUI(undoRecordObject); }