예제 #1
0
 public void RegisterEnemy(MoveDownScreen newEnemy)
 {
     if (!enemies.Contains(newEnemy))
     {
         newEnemy.UpdateMoveSpeed(newEnemy.moveSpeed * modifiers.GetSpeedMultiplier());
         enemies.Add(newEnemy);
     }
 }
예제 #2
0
 public void RemoveEnemy(MoveDownScreen enemy)
 {
     enemies.Remove(enemy);
 }