예제 #1
0
 public void CurrentMoverRollDice()
 {
     if (!gameOver)
     {
         currentMover.RollDice();
     }
     else
     {
         SceneManager.LoadScene(SceneManager.GetActiveScene().name);
     }
 }
예제 #2
0
 public virtual void RollDiceInquiry()
 {
     moveCont.RollDice();
 }