void Awake()
 {
     towardsPlayer = this.GetComponent<MoveTowardsPlayer>();
     awayFromPlayer = this.GetComponent<MoveAwayFromPlayer>();
     StartCoroutine(TowardsPlayer());
 }
 void Awake()
 {
     towardsPlayer  = this.GetComponent <MoveTowardsPlayer>();
     awayFromPlayer = this.GetComponent <MoveAwayFromPlayer>();
     StartCoroutine(TowardsPlayer());
 }