void Awake() { towardsPlayer = this.GetComponent<MoveTowardsPlayer>(); awayFromPlayer = this.GetComponent<MoveAwayFromPlayer>(); StartCoroutine(TowardsPlayer()); }
void Awake() { towardsPlayer = this.GetComponent <MoveTowardsPlayer>(); awayFromPlayer = this.GetComponent <MoveAwayFromPlayer>(); StartCoroutine(TowardsPlayer()); }