예제 #1
0
        private void RenderGame()
        {
            GraphicsDevice.DepthStencilState = DepthStencilState.Default;

            world.Render(GraphicsDevice, shadedEffect);
            handRenderer.Render(GraphicsDevice, handCamera, simpleEffect);
            MovableObject.Draw(GraphicsDevice, world.camera, shadedEffect);
        }