public void Logic() { if (editor.form.Focused) { if (mouse.ButtonPressed(MouseButton.Left) && !editor.DisableSelect) { origin = mouse.Position.Xy; } if (mouse[MouseButton.Left] && origin != null) { if (target != null || (mouse.Position.Xy - origin.Value).LengthFast > 0.01f) { target = mouse.Position.Xy; } } if (!mouse[MouseButton.Left] && origin != null) { if (!editor.DisableSelect) { editor.OnSelect(); } origin = null; target = null; } } }
public void Logic() { if (HoveredAxis != Axis.None && mouse.ButtonPressed(MouseButton.Left)) { activeAxis = HoveredAxis; origin = mouse.Position.Xy; manipulator.BakeVertexPosition(); } if (!mouse[MouseButton.Left] && activeAxis != Axis.None) { activeAxis = Axis.None; origin = null; manipulator.Apply(); } }
public void Logic() { if (scaleOrigin == null && mouse.ButtonPressed(MouseButton.Left) && HoveredAxis != Axis.None) { scaleOrigin = mouse.Position.Xy - manipulator.Position; scaleAxis = HoveredAxis; manipulator.BakeVertexPosition(); } if (!mouse[MouseButton.Left] && scaleOrigin != null) { scaleOrigin = null; scaleAxis = Axis.None; manipulator.Apply(); } }
public void Logic() { if ((Hovered && mouse.ButtonPressed(MouseButton.Left)) || (previousAngle != null && mouse[MouseButton.Left])) { if (previousAngle == null) { manipulator.BakeVertexOrigin(); } previousAngle = Angle; } if (!mouse[MouseButton.Left] && previousAngle != null) { previousAngle = null; manipulator.Apply(); } }
public void Logic() { if (editor.form.Focused) { if (keyboard[Key.LAlt] && mouse[MouseButton.Left] || mouse[MouseButton.Middle]) { Move(); } if (keyboard[Key.LAlt]) { if (mouse[MouseButton.Right]) { float currentMouse = (mouse.ScreenPosition.X + 1f) / 2f; if (mouse.ButtonPressed(MouseButton.Right)) { zoomOrigin = currentMouse; zoomOriginZ = position.Z; } position.Z = zoomOriginZ * (currentMouse / zoomOrigin); if (position.Z < 1f) { position.Z = 1f; } } } //Zoom :) if (keyboard.HasPrefix(KeyPrefix.None)) { position.Z -= mouse.WheelDelta * 0.1f * position.Z; } previousMouse = mouse.ScreenPosition * 0.5f; previousMouse.X *= editor.form.AspectRatio; } }