// Use this for initialization void Start() { AS = GameObject.Find("MusicPlayer").GetComponent <AudioSource>(); cs = GameObject.Find("1234").GetComponent <CheckShoot>(); bulletSpeed = 1.2f; game = GameObject.Find("GameManager"); mouse = game.GetComponent <Talants>().mouse.GetComponent <MouseUpTrigger>(); }
public MouseUpTriggerViewModel(MouseUpTrigger trigger) : base(trigger) { }