예제 #1
0
    void CreatSceneItem(LootItemData data, bool move = false)
    {
        MousePickableLootItem item = GetSceneLootItem();

        item.gameObject.SetActive(true);
        item.SetData(data);
        item.SetMoveState(move ? MousePickableLootItem.MoveState.Drop : MousePickableLootItem.MoveState.Stay);
        m_SceneItems.Add(item);
    }