public static int OffsetY(CanvasElement canvas, ElementEvent e) { int y = 0; MouseCanvasElement element = (MouseCanvasElement)(object)canvas; MouseEvent me = (MouseEvent)(object)e; if (element.offsetParent != null) { do { y += element.offsetTop; } while ((element = element.offsetParent) != null); } // Add padding and border style widths to offset //y += me.stylePaddingTop; //y += me.styleBorderTop; return(me.PageY - y); }
public static int OffsetX(CanvasElement canvas, ElementEvent e) { int x = 0; MouseCanvasElement element = (MouseCanvasElement)(object)canvas; MouseEvent me = (MouseEvent)(object)e; if (element.offsetParent != null) { do { x += element.offsetLeft; } while ((element = element.offsetParent) != null); } // Add padding and border style widths to offset //x += me.stylePaddingLeft; //x += me.styleBorderLeft; return(me.PageX - x); }