private void Start()
 {
     originalParent = hookHolder.transform.parent;
     playerRB       = GetComponent <Rigidbody>();
     mainCamera     = Camera.main;
     distanceToHook = float.MaxValue;
     AimCamera      = mainCamera.GetComponent <MouseAimCamera>();
     if (mainCamera == null)
     {
         Debug.LogWarning("No main camera");
     }
 }
    private void Start()
    {
        // Find the main camera and store a reference to it in myCamera.
        myCamera = GameObject.Find("MainCamera");
        // Get the Rigibody component and store it in rb.
        rb = GetComponent <Rigidbody>();
        // Do this for the camera's MouseAimCamera component as well.
        mac = myCamera.GetComponent <MouseAimCamera>();
#if CHEATS
        dnc = GameObject.Find("Sun").GetComponent <DayNightCycle>();
#endif
        hptext        = GameObject.Find("HPCounter").GetComponent <Text>();
        ft2           = GameObject.Find("FlavorTextUpper").GetComponent <FlavorText>();
        aud           = GameObject.Find("AudioController").GetComponent <AudioSource>();
        myaud         = GetComponent <AudioSource>();
        ouch          = (AudioClip)Resources.Load("Sound Effects/Yeouch");
        jump          = 2 * Vector3.up;
        spottedPlayer = (AudioClip)Resources.Load("Sound Effects/AirHorn");
        greenscript   = (GameObject)Resources.Load("Prefabs/GreenScript");
        canvas        = GameObject.Find("HUDCanvas");

        UpdateHPText();
    }
예제 #3
0
 // Use this for initialization
 void Start()
 {
     mac = GameObject.Find("Camera").GetComponent<MouseAimCamera> ();
     pausePanel = GameObject.Find("PausePanel");
     pausePanel.SetActive (false);
 }
예제 #4
0
 // Use this for initialization
 void Start()
 {
     Camera = FindObjectOfType <MouseAimCamera>();
     target = GameObject.Find("ThirdPersonController");
     Vector3 offset = new Vector3(0f, -3f, 5.5f);
 }