void RegisterAndroid() { m_logger.Debug("RegisterAndroid"); if (string.IsNullOrEmpty(GoogleConsoleProjectId)) { m_logger.Warning("Google project ID not configured."); return; } AndroidRemoteNotificationManager.Register(GoogleConsoleProjectId, (regId) => { if (string.IsNullOrEmpty(regId)) { m_logger.Error("Failed to get registration ID"); //ResultText.text = string.Format("Failed to get the registration id"); return; } //ResultText.text = string.Format(@"Your registration Id is = {0}", regId); m_logger.Debug("in Register method"); WebServices.Instance.UserManager.RegisterPushNotifications(GoogleCloud, regId, (success) => { m_logger.Debug("Register Android push notifications complete: success={0}", success); }); WaitForUpdates(); }); }
public void Initialize() { if (UseDynamicConfigLogin) { AppManager.Instance.LaunchFailed += Instance_LaunchFailed; LoadSavedState(); DetermineCurrentState(false); if (CurrentState == State.LoggedInSpaceSelected || CurrentState == State.PublicSpace) { return; } var dynLogPanel = PanelManager.Instance.Push <DynamicConfigLoginPanel>(animate: false); if (dynLogPanel == null) { m_logger.Error("Cannot use DynamicConfig class without a DynamicConfigLoginPanel game object."); } } else { if (SpaceSelected != null) { SpaceSelected(this, EventArgs.Empty); } } }
public void PushSuccessPanel(IPlayerTaskDriver driver) { var panel = PanelManager.Instance.GetPanel <QuizSuccessPanel>(); if (panel == null) { m_logger.Error(typeof(QuizSuccessPanel).ToString() + " not found."); return; } Action onStackClose = () => { TaskManager.Instance.Complete(driver, false); }; PanelManager.Instance.Push(k_quizStack, panel, driver, onStackClose); }
protected virtual void Awake() { m_logger = new Logger(this); if (sInstance != null) { m_logger.Error("SingletonComponent.Awake: error " + name + " already initialized"); } sInstance = (T)this; }
protected virtual void PlayMediaContent(ResourceActivationContext context, PlayableContent playable, MediaContent media, ResourcePanelData <MediaContent> data, Action onClose) { if (IsAudioContent(playable.Content)) { PushAudioPanel(context, playable, media, data, onClose); } else if (IsImageContent(playable.Content)) { PushImagePanel(context, playable, media, data, onClose); } else if (IsVideoContent(media)) { PushVideoPanel(context, playable, media, data, onClose); } else { m_logger.Error("Unsupported content type with route=screen: {0}", playable.Content == null ? "null" : playable.Content.Type); } }
void PopPanel(Panel p, bool animate = true, RuntimeAnimatorController animController = null) { if (p == CurrentPanelStack.m_homePanel) { PopStack(); return; } PanelStack stack = null; if (m_pushedPanelStacks.TryGetValue(p, out stack)) { PopPanel(stack, p, animate, animController); } else { m_logger.Error("Popping panel without a stack: {0}", p.GetType().ToString(), string.Join(",", m_pushedPanelStacks.Keys.Select(k => k.name).ToArray()) ); } }
internal IEnumerator LoadCoroutine() { Loader = new WWW(Source.AbsoluteUri); yield return(Loader); lock (this) { if (m_isDisposed) { yield break; } } if (Loader != null) { // Streaming should be opt-in, driven by some // setting somewhere... AudioClip = Loader.GetAudioClip(false, true); //AudioClip = Loader.GetAudioClip(false, false); if (AudioClip) { m_logger.Debug("Loaded audio clip {0}", Source); if (!string.IsNullOrEmpty(Loader.error)) { OnStop(); yield break; } SetAudioClip(AudioClip); } else { m_logger.Error("Could not load audio clip {0}", Source); OnStop(); } } else { OnStop(); } }
public void LoadCatalog <T>(string spaceName, string catalogName, Action <Catalog <T> > onLoad, bool?useDevCatalogs = null) { if (string.IsNullOrEmpty(catalogName)) { return; } var fileName = StorageManager.GetCatalogFileName(spaceName, catalogName + ".json"); // If the caller has specified a preference for using dev catalogs, use that, // otherwise defer to the setting here | the debug setting bool useDev = useDevCatalogs ?? (ShouldUseDevCatalogs || SettingsHelper.IsDebugSet("Debug_UseDevCatalogs")); if (InternetReachability == NetworkReachability.NotReachable) { if (RequireNetworkConnection) { SetDownloadError(WebServicesDownloadErrorCode.NoNetworkConnection); } else { var catalog = CatalogLoader.LoadCatalogFromCache <T>(fileName); if (catalog == null) { if (m_completeFailHandler != null) { m_completeFailHandler("Please connect to the network and re-try"); } } else { MediaDownloadManager.AddMediaItemProvider(catalog); onLoad(catalog); } } } else { CatalogLoader.LoadCatalog <T>(fileName, spaceName, catalogName, useDev, (status, catalog) => { if (status == ServiceCallLoadStatus.Success) { m_logger.Debug("Loaded catalog {0} with {1} item(s)", catalogName, catalog.Items == null ? 0 : catalog.Items.Length); // This callback happens outside of the Unity thread, // use the Thread Helper to move into the Unity context ThreadHelper.Instance.CallOnMainThread(() => { MediaDownloadManager.AddMediaItemProvider(catalog); onLoad(catalog); // Since we're in the Unity thread here we don't need // to protect this in a critical section }); } else { m_logger.Error("Error loading catalog {0}", catalogName); SetDownloadError(status); if (m_completeFailHandler != null) { ThreadHelper.Instance.CallOnMainThread(() => { m_completeFailHandler("Error loading catalog " + catalogName); }); } } }); } }
void m_videoPlayer_errorReceived(VideoPlayer source, string message) { m_logger.Error("Caught error: {0}", message); }