public void OnSuccess() { MotionDelegator motionDelegator = Mgr <CatProject> .Singleton.MotionDelegator; MovieClip movieClip = motionDelegator.AddMovieClip(); movieClip.AppendMotion(Mgr <GameEngine> .Singleton.TimeScaleRef, new CatFloat(1.0f), 1000); PostProcessMotionBlur motionBlur = Mgr <Scene> .Singleton.PostProcessManager.GetPostProcess(typeof(PostProcessMotionBlur).ToString()) as PostProcessMotionBlur; int time = movieClip.GetStartTick(); if (motionBlur != null) { movieClip.AddMotion(motionBlur.BlurIntensityRef, new CatFloat(0.2f), time, 1000); } PostProcessColorAdjustment colorAdjustment = Mgr <Scene> .Singleton.PostProcessManager.GetPostProcess(typeof(PostProcessColorAdjustment).ToString()) as PostProcessColorAdjustment; if (colorAdjustment != null) { movieClip.AddMotion(colorAdjustment.IllumiateRef, new CatFloat(0.0f), time, 1000); } PostProcessVignette vignette = Mgr <Scene> .Singleton.PostProcessManager.GetPostProcess(typeof(PostProcessVignette).ToString()) as PostProcessVignette; if (vignette != null) { movieClip.AddMotion(vignette.RadiusRef, new CatVector2(0.0f, 1.6f), time, 1000); } movieClip.Initialize(); }
public void OnFail() { m_isInQTE = false; MotionDelegator motionDelegator = Mgr <CatProject> .Singleton.MotionDelegator; MovieClip movieClip = motionDelegator.AddMovieClip(); movieClip.AppendMotion(Mgr <GameEngine> .Singleton.TimeScaleRef, new CatFloat(1.0f), 500); PostProcessMotionBlur motionBlur = Mgr <Scene> .Singleton.PostProcessManager.GetPostProcess(typeof(PostProcessMotionBlur).ToString()) as PostProcessMotionBlur; int time = movieClip.GetStartTick(); if (motionBlur != null) { movieClip.AddMotion(motionBlur.BlurIntensityRef, new CatFloat(0.2f), time, 500); } PostProcessVignette vignette = Mgr <Scene> .Singleton.PostProcessManager.GetPostProcess(typeof(PostProcessVignette).ToString()) as PostProcessVignette; if (vignette != null) { movieClip.AddMotion(vignette.RadiusRef, new CatVector2(0.0f, 1.4f), time, 500); } movieClip.Initialize(); }
protected override bool Enter(Fixture _fixtureA, Fixture _fixtureB, Contact _contact) { if (m_player != null) { return(true); } if (_fixtureA.UserData == null && _fixtureB.UserData == null) { return(true); } m_player = Mgr <Scene> .Singleton._gameObjectList. GetOneGameObjectByName(m_playerGameObjectName); QTE qte = m_player.GetComponent(typeof(QTE).ToString()) as QTE; if (qte.IsInQTE()) { return(true); } // slow down and blur MotionDelegator motionDelegator = Mgr <CatProject> .Singleton.MotionDelegator; MovieClip movieClip = motionDelegator.AddMovieClip(); movieClip.AppendMotion(Mgr <GameEngine> .Singleton.TimeScaleRef, new CatFloat(0.1f), 200); PostProcessMotionBlur motionBlur = Mgr <Scene> .Singleton.PostProcessManager.GetPostProcess(typeof(PostProcessMotionBlur).ToString()) as PostProcessMotionBlur; int time = movieClip.GetStartTick(); if (motionBlur != null) { movieClip.AddMotion(motionBlur.BlurIntensityRef, new CatFloat(0.98f), time, 200); } PostProcessVignette vignette = Mgr <Scene> .Singleton.PostProcessManager.GetPostProcess(typeof(PostProcessVignette).ToString()) as PostProcessVignette; if (vignette != null) { movieClip.AddMotion(vignette.RadiusRef, new CatVector2(0.0f, 0.9f), time, 200); } movieClip.Initialize(); // qte int qteNum = 1 + m_random.Next(4); for (int i = 0; i < qteNum; ++i) { int randKey = 65 + m_random.Next(90 - 65 + 1); QTEPack qtePack = new QTEPack((Keys)randKey, 800); qte.AppendEvent(qtePack); } qte.StartQTE(this); m_isInQTE = true; return(true); }
private void DoAct() { MotionDelegator motionDelegator = Mgr <CatProject> .Singleton.MotionDelegator; MovieClip movieClip = motionDelegator.AddMovieClip(); // logo ModelComponent logoModel = ModelComponent.GetModelOfGameObjectInCurrentScene(m_logoObjectName); if (logoModel != null) { movieClip.AppendMotion( logoModel.GetCatModelInstance().GetMaterial().GetParameter("Alpha"), new CatFloat(1.0f), 2000); movieClip.AppendEmptyTime(2000); movieClip.AppendMotion( logoModel.GetCatModelInstance().GetMaterial().GetParameter("Alpha"), new CatFloat(0.0f), 2000); } // intro ModelComponent introModel = ModelComponent.GetModelOfGameObjectInCurrentScene(m_introObjectName); if (introModel != null) { movieClip.AppendMovieClip(new PlayMusic(m_musicName)); movieClip.AppendMotion( introModel.GetCatModelInstance().GetMaterial().GetParameter("Alpha"), new CatFloat(1.0f), 2000); movieClip.AppendEmptyTime(3000); } // storm int timestamp = movieClip.GetEditCurClip(); ParticleEmitter emitter = ParticleEmitter.GetParticleEmitterOfGameObjectInCurrentScene(m_emitterObjectName); if (emitter != null) { movieClip.AppendMovieClip(new StormOn(emitter)); movieClip.AppendMotion(emitter.GenerateRatePerSecondRef, new CatInteger(512), 5000); } // Screen bright PostProcessColorAdjustment colorAdjustment = Mgr <Scene> .Singleton.PostProcessManager.GetPostProcess(typeof(PostProcessColorAdjustment).ToString()) as PostProcessColorAdjustment; if (colorAdjustment != null) { movieClip.AddMotion(colorAdjustment.IllumiateRef, new CatFloat(1.0f), timestamp, 5000); } movieClip.AppendMovieClip(new SwitchScene(m_nextSceneName)); movieClip.Initialize(); }
private void DoAct() { PostProcessColorAdjustment colorAdjustment = Mgr <Scene> .Singleton.PostProcessManager.GetPostProcess( typeof(PostProcessColorAdjustment).ToString()) as PostProcessColorAdjustment; if (colorAdjustment != null) { MotionDelegator motionDelegator = Mgr <CatProject> .Singleton.MotionDelegator; MovieClip movieClip = motionDelegator.AddMovieClip(); movieClip.AppendMotion(colorAdjustment.IllumiateRef, new CatFloat(0.0f), 2000); movieClip.Initialize(); } }
protected override void Exit(Fixture _fixtureA, Fixture _fixtureB) { if (_fixtureA.UserData == null && _fixtureB.UserData == null) { return; } ModelComponent modelComponent = m_gameObject.GetComponent(typeof(ModelComponent).ToString()) as ModelComponent; if (modelComponent != null) { MotionDelegator motionDelegator = Mgr <CatProject> .Singleton.MotionDelegator; MovieClip movieClip = motionDelegator.AddMovieClip(); movieClip.AppendMotion( modelComponent.GetCatModelInstance().GetMaterial().GetParameter("Alpha"), new CatFloat(0.0f), 10000); movieClip.Initialize(); } }
private void DoAct() { ModelComponent model = ModelComponent.GetModelOfGameObjectInCurrentScene(m_introGameObjectName); if (model != null) { MotionDelegator motionDelegator = Mgr <CatProject> .Singleton.MotionDelegator; MovieClip movieClip = motionDelegator.AddMovieClip(); movieClip.AppendMotion( model.GetCatModelInstance().GetMaterial().GetParameter("Alpha"), new CatFloat(1.0f), 2000); movieClip.AppendEmptyTime(2000); movieClip.AppendMotion( model.GetCatModelInstance().GetMaterial().GetParameter("Alpha"), new CatFloat(0.0f), 2000); movieClip.Initialize(); } }
protected override bool Enter(Fixture _fixtureA, Fixture _fixtureB, Contact _contact) { if (_fixtureA.UserData == null && _fixtureB.UserData == null) { return(true); } PostProcessColorAdjustment colorAdjustment = Mgr <Scene> .Singleton.PostProcessManager.GetPostProcess( typeof(PostProcessColorAdjustment).ToString()) as PostProcessColorAdjustment; if (colorAdjustment != null) { MotionDelegator motionDelegator = Mgr <CatProject> .Singleton.MotionDelegator; MovieClip movieClip = motionDelegator.AddMovieClip(); movieClip.AppendMotion(colorAdjustment.IllumiateRef, new CatFloat(-1.0f), 3000); movieClip.Initialize(); } Mgr <CatProject> .Singleton.SoundManager.PlayMusic("music\\" + m_wonderMusic, true, true, 5.0f, 2.0f); return(true); }
protected override bool Enter(Fixture _fixtureA, Fixture _fixtureB, Contact _contact) { if (_fixtureA.UserData == null && _fixtureB.UserData == null) { return(true); } UIMessageBox msgBox = m_gameObject.GetComponent(typeof(UIMessageBox).ToString()) as UIMessageBox; if (msgBox != null) { msgBox.DoShow(this); // do pause MotionDelegator motionDelegator = Mgr <CatProject> .Singleton.MotionDelegator; MovieClip movieClip = motionDelegator.AddMovieClip(); movieClip.AppendMotion(Mgr <GameEngine> .Singleton.TimeScaleRef, new CatFloat(0.1f), 1000); PostProcessMotionBlur motionBlur = Mgr <Scene> .Singleton.PostProcessManager.GetPostProcess(typeof(PostProcessMotionBlur).ToString()) as PostProcessMotionBlur; int time = movieClip.GetStartTick(); if (motionBlur != null) { movieClip.AddMotion(motionBlur.BlurIntensityRef, new CatFloat(0.94f), time, 1000); } PostProcessColorAdjustment colorAdjustment = Mgr <Scene> .Singleton.PostProcessManager.GetPostProcess(typeof(PostProcessColorAdjustment).ToString()) as PostProcessColorAdjustment; if (colorAdjustment != null) { movieClip.AddMotion(colorAdjustment.IllumiateRef, new CatFloat(-0.6f), time, 1000); } PostProcessVignette vignette = Mgr <Scene> .Singleton.PostProcessManager.GetPostProcess(typeof(PostProcessVignette).ToString()) as PostProcessVignette; if (vignette != null) { movieClip.AddMotion(vignette.RadiusRef, new CatVector2(0.0f, 0.6f), time, 1000); } movieClip.Initialize(); } // barrier on GameObject barrierGenerater = Mgr <Scene> .Singleton._gameObjectList.GetOneGameObjectByName(m_barrierGeneraterName); if (barrierGenerater != null) { EndlessBlock eb = barrierGenerater.GetComponent(typeof(EndlessBlock).ToString()) as EndlessBlock; if (eb != null) { eb.BarrierOn = true; } } return(true); }
public void OnSuccess() { m_isInQTE = false; m_sucess = true; // go normal MotionDelegator motionDelegator = Mgr <CatProject> .Singleton.MotionDelegator; MovieClip movieClip = motionDelegator.AddMovieClip(); movieClip.AppendMotion(Mgr <GameEngine> .Singleton.TimeScaleRef, new CatFloat(1.0f), 500); PostProcessMotionBlur motionBlur = Mgr <Scene> .Singleton.PostProcessManager.GetPostProcess(typeof(PostProcessMotionBlur).ToString()) as PostProcessMotionBlur; int time = movieClip.GetStartTick(); if (motionBlur != null) { movieClip.AddMotion(motionBlur.BlurIntensityRef, new CatFloat(0.2f), time, 500); } PostProcessVignette vignette = Mgr <Scene> .Singleton.PostProcessManager.GetPostProcess(typeof(PostProcessVignette).ToString()) as PostProcessVignette; if (vignette != null) { movieClip.AddMotion(vignette.RadiusRef, new CatVector2(0.0f, 1.4f), time, 500); } movieClip.Initialize(); // change color Random random = new Random(); CatColor color = new CatColor(); color.SetFromHSV(new Vector4((float)random.NextDouble(), 0.9f, 0.8f, 0.0f)); ModelComponent parentModel = m_gameObject.GetComponent(typeof(ModelComponent).ToString()) as ModelComponent; if (parentModel != null) { parentModel.GetCatModelInstance().GetMaterial().SetParameter("BiasColor", color); } // long tail if (m_gameObject.Children != null && m_gameObject.Children.Count > 0) { GameObject emit = m_gameObject.Children[0]; ParticleEmitter emitter = emit.GetComponent( typeof(ParticleEmitter).ToString()) as ParticleEmitter; emitter.ParticleLifetimeInMS = 400; ModelComponent childModel = emit.GetComponent(typeof(ModelComponent).ToString()) as ModelComponent; if (childModel != null) { childModel.GetCatModelInstance().GetMaterial().SetParameter("BiasColor", color); } } // add score GameObject scoreboardGameObject = Mgr <Scene> .Singleton._gameObjectList. GetOneGameObjectByName(m_scoreboardGameObjectName); if (scoreboardGameObject != null) { HorseScoreboard scoreboard = scoreboardGameObject.GetComponent(typeof(HorseScoreboard).ToString()) as HorseScoreboard; if (scoreboard != null) { scoreboard.AddScore(); } } }
protected override bool Enter(Fixture _fixtureA, Fixture _fixtureB, Contact _contact) { if (_fixtureA.UserData == null && _fixtureB.UserData == null) { return(true); } // stop walking and disable camera follower GameObject player = Mgr <Scene> .Singleton._gameObjectList. GetOneGameObjectByName(m_playerName); if (player != null) { HorseController controller = player.GetComponent( typeof(HorseController).ToString()) as HorseController; if (controller != null) { controller.MotorSpeed = 0.0f; } CameraFollower cameraFollower = player.GetComponent( typeof(CameraFollower).ToString()) as CameraFollower; if (cameraFollower != null) { cameraFollower.Enable = false; } } // light candle List <string> candles = Mgr <Scene> .Singleton. _gameObjectList.GetGameObjectsGuidByName(m_candleName); foreach (string guid in candles) { GameObject candle = Mgr <Scene> .Singleton._gameObjectList.GetItem(guid); GameObject fire = candle.Children[0]; ParticleEmitter particleEmitter = fire.GetComponent( typeof(ParticleEmitter).ToString()) as ParticleEmitter; if (particleEmitter != null) { particleEmitter.IsEmitting = true; } } int lightDurationInMS = 200; // screen light MotionDelegator motionDelegator = Mgr <CatProject> .Singleton.MotionDelegator; MovieClip movieClip = motionDelegator.AddMovieClip(); PostProcessColorAdjustment colorAdjustment = Mgr <Scene> .Singleton.PostProcessManager.GetPostProcess( typeof(PostProcessColorAdjustment).ToString()) as PostProcessColorAdjustment; movieClip.AppendMotion(colorAdjustment.IllumiateRef, new CatFloat(1.0f), lightDurationInMS); // show cake GameObject cake = Mgr <Scene> .Singleton._gameObjectList. GetOneGameObjectByName(m_cakeName); if (cake != null) { ModelComponent modelComponent = cake.GetComponent(typeof(ModelComponent).ToString()) as ModelComponent; movieClip.AddMotion( modelComponent.GetCatModelInstance().GetMaterial().GetParameter("Alpha"), new CatFloat(1.0f), movieClip.GetStartTick(), lightDurationInMS); } // screen dark movieClip.AppendMotion(colorAdjustment.IllumiateRef, new CatFloat(0.0f), lightDurationInMS); // camera up int cameraUpTime = movieClip.GetEditCurClip(); Camera camera = Mgr <Camera> .Singleton; camera.ForceUpdateMatrixByCameraUpdate = true; camera.TargetObject = null; if (m_finalCameraPositionObjectName != "") { GameObject finalPosition = Mgr <Scene> .Singleton._gameObjectList.GetOneGameObjectByName( m_finalCameraPositionObjectName); if (finalPosition != null) { movieClip.AppendEmptyTime(3000); cameraUpTime = movieClip.GetEditCurClip(); movieClip.AppendMotion(camera.TargetPositionRef, new CatVector3(finalPosition.AbsPosition), 8000, AnimationClip.PlayMode.CLAMP, 0.0f, MotionDelegatorPack.AccelerationMode.AccelerateNDecelerate); } } // show wish int wishTime = cameraUpTime + 5000; ModelComponent wishModel = ModelComponent.GetModelOfGameObjectInCurrentScene(m_wishObjectName); if (wishModel != null) { movieClip.AddMotion( wishModel.GetCatModelInstance().GetMaterial().GetParameter("Alpha"), new CatFloat(1.0f), wishTime, 2000); } int hbTime = wishTime + 3000; ModelComponent hbModel = ModelComponent.GetModelOfGameObjectInCurrentScene(m_hbObjectName); if (hbModel != null) { movieClip.AddMotion( hbModel.GetCatModelInstance().GetMaterial().GetParameter("Alpha"), new CatFloat(1.0f), hbTime, 2000); } int escTime = hbTime + 3000; ModelComponent escModel = ModelComponent.GetModelOfGameObjectInCurrentScene(m_quitObjectName); if (escModel != null) { movieClip.AddMotion( escModel.GetCatModelInstance().GetMaterial().GetParameter("Alpha"), new CatFloat(1.0f), escTime, 2000); } // speed up firework if (m_fireworkControllerName != "") { GameObject firework = Mgr <Scene> .Singleton._gameObjectList.GetOneGameObjectByName( m_fireworkControllerName); if (firework != null) { FireworkController fc = firework.GetComponent(typeof(FireworkController).ToString()) as FireworkController; if (fc != null) { fc.IntervalInMS = 100; } } } movieClip.Initialize(); return(true); }