private void boredButton_Click(object sender, EventArgs e) { moodBEScale = MoodFromExcitedToBoredScale.Bored; buttonMoodBEClicked = true; resetLabelsBE(); buttonChoosen(boredLabel); }
public MoodFromExcitedToBoredScale GetMoodBE() { getBE = moodBEScale; return getBE; }
public Tuple<MoodFromHappyToAngryScale, MoodFromExcitedToBoredScale> getMoods() { getHS = GetMoodHS(); getBE = GetMoodBE(); return Tuple.Create(getHS, getBE); }
private void normalBEButton_Click(object sender, EventArgs e) { moodBEScale = MoodFromExcitedToBoredScale.Normal; buttonMoodBEClicked = true; resetLabelsBE(); buttonChoosen(normalBELabel); }