예제 #1
0
 public void SetMonsterStat(MonsterTb monsterData)
 {
     id           = monsterData.id;
     maxHp        = monsterData.hp;
     moveSpeed    = monsterData.moveSpeed;
     name         = monsterData.name;
     targetType   = monsterData.targetType;
     monsterPoint = monsterData.monsterPoint;
     hp           = maxHp;
 }
예제 #2
0
    private void MonsterLevelSet(Monster target)
    {
        MonsterTb copyData = ExtensionMethod.GetMonsterTb((MonsterId)currentRound);

        target.maxHp        = copyData.hp;
        target.hp           = copyData.hp;
        target.id           = copyData.id;
        target.name         = copyData.name;
        target.moveSpeed    = copyData.moveSpeed;
        target.targetType   = copyData.targetType;
        target.monsterPoint = copyData.monsterPoint;
        ExtensionMethod.MonsterSpriteChange(copyData.name, target.monsterSprite);
        if (target.isDie == true)
        {
            target.isDie = false;
        }
        Vector3Int startPosition = GridTile.Ins.GetStartPosition();

        target.transform.position = GridTile.Ins.pathfinder.nodeGroup.GetPosition(startPosition.x, startPosition.y);
        target.move.SetMove(GridTile.Ins.SetMovePath().ToArray(), 0);
    }
    public bool Download()
    {
        if (m_TbWWW == null)
        {
            m_TbWWW = _instance.gameObject.AddComponent <TableWWW>();
        }

        if (m_mapDownloadList.Count == 0 ||
            (m_mapDownloadList.Count + 1) != m_nSuccessCount)
        {
            m_mapDownloadList.Clear();


            AddTable <TbDataIO <TowerTb> >(eTable.Tower,
                                           (a_bSuccess) =>
            {
                ++m_nDownloadCount;

                if (a_bSuccess == true)
                {
                    Debug.LogError("success");
                    ++m_nSuccessCount;

                    var li = TbDataIO <TowerTb> .m_liTb;

                    for (int i = 0; i < li.Count; ++i)
                    {
                        Table <string, TowerTb> .SetTb(li[i].towerName, li[i]);
                    }
                }
            }
                                           ,
                                           (strReadLine) =>
            {
                TowerTb towerBase = new TowerTb(strReadLine.Split(','));
                Table <string, TowerTb> .SetTb(towerBase.towerName, towerBase);
            }
                                           );

            //SpawnTowerTb

            AddTable <TbDataIO <SpawnTowerTb> >(eTable.SpawnTower,
                                                (a_bSuccess) =>
            {
                ++m_nDownloadCount;

                if (a_bSuccess == true)
                {
                    Debug.LogError("success");
                    ++m_nSuccessCount;

                    var li = TbDataIO <SpawnTowerTb> .m_liTb;

                    for (int i = 0; i < li.Count; ++i)
                    {
                        Table <int, SpawnTowerTb> .SetTb(li[i].upgradeLevel, li[i]);
                    }
                }
            },
                                                (strReadLine) =>
            {
                SpawnTowerTb spawnBase = new SpawnTowerTb(strReadLine.Split(','));
                Table <int, SpawnTowerTb> .SetTb(spawnBase.upgradeLevel, spawnBase);
            });



            //MonsterTable
            AddTable <TbDataIO <MonsterTb> >(eTable.Monster,
                                             (a_bSuccess) =>
            {
                ++m_nDownloadCount;

                if (a_bSuccess == true)
                {
                    Debug.LogError("success");
                    ++m_nSuccessCount;

                    var li = TbDataIO <MonsterTb> .m_liTb;

                    for (int i = 0; i < li.Count; ++i)
                    {
                        Table <MonsterId, MonsterTb> .SetTb(li[i].id, li[i]);
                    }
                }
            },
                                             (strReadLine) =>
            {
                MonsterTb monsterBase = new MonsterTb(strReadLine.Split(','));
                Table <MonsterId, MonsterTb> .SetTb((MonsterId)monsterBase.id, monsterBase);
            });



            // Download Start ----------------------------------------------------------------
            StartCoroutine(Down());
            return(true);
        }

        return(false);
    }