예제 #1
0
        public static void InputData(MonsterHunterContext context)
        {
            //context.Weapons.Add(new Weapon()
            //{
            //    Name = "Iron Sword",
            //    Rarity = 1,
            //    Attack = 288,
            //    Sharpness = "White/Green",
            //    Slots = 0,
            //    Affinity = 0,
            //    Defense = 0

            //});
        }
 public WeaponRepository()
 {
     _db = new MonsterHunterContext();
 }
예제 #3
0
 public ElementRepository()
 {
     _db = new MonsterHunterContext();
 }