public SubMove(SubMove copy) { Name = copy.Name; type = copy.type; basedam = copy.basedam; hurtselfdam = copy.hurtselfdam; healself = copy.healself; hurtself = copy.hurtself; dodamage = copy.dodamage; multihit = copy.multihit; maxhits = copy.maxhits; MHP = copy.MHP; PP = copy.PP; curPP = copy.PP; critp = copy.critp; hitp = copy.hitp; mt = copy.mt; status = copy.status; statoverride = copy.statoverride; statlen = copy.statlen; self = copy.self; descr = copy.descr; }
public SubMove() { Name = ""; type = Types.Type.none; basedam = 0; hurtselfdam = 0; healself = false; hurtself = false; dodamage = true; multihit = false; maxhits = 1; MHP = 0; PP = 1; curPP = 0; critp = 0; hitp = 0; mt = MoveType.none; status = Monster.Status.none; statoverride = false; statlen = 0; self = false; descr = ""; }