// ホストが変更された public void OnHostChanged(MonobitEngine.MonobitPlayer newHost) { NetworkEvent e = new HostChengedEvent { m_NewHost = newHost }; NotifyObservers(e); }
// ルーム内の誰かが退室したとき public void OnOtherPlayerDisconnected(MonobitEngine.MonobitPlayer otherPlayer) { NetworkEvent e = new OtherPlayerDisconnectedEvent { m_OtherPlayer = otherPlayer }; NotifyObservers(e); }
// ルームに誰かが入室して public void OnOtherPlayerConnected(MonobitEngine.MonobitPlayer newPlayer) { NetworkEvent e = new OtherPlayerConnectedEvent { m_NewPlayer = newPlayer }; NotifyObservers(e); }