예제 #1
0
        public void Clear([CanBeNull] IUIResourceConsumer resourceConsumer = null)
        {
            MonoBehaviour monoBehaviour = Main.monoBehaviour;

            if (null == monoBehaviour)
            {
                throw new Exception();
            }
            if (m_coroutine != null)
            {
                monoBehaviour.StopCoroutine(m_coroutine);
                m_coroutine = null;
            }
            if (loadState == UIResourceLoadState.Loading && m_pendingBundleName.Length != 0)
            {
                AssetManager.UnloadAssetBundle(m_pendingBundleName);
                m_pendingBundleName = string.Empty;
            }
            if (m_resourceConsumer != null)
            {
                m_resourceConsumer.UnRegister(this);
            }
            UIResourceDisplayMode displayMode = resourceConsumer?.Register(this) ?? UIResourceDisplayMode.None;

            m_resourceConsumer = resourceConsumer;
            m_coroutine        = MonoBehaviourExtensions.StartCoroutineImmediate(monoBehaviour, Clear(displayMode));
        }
예제 #2
0
        public void Setup(AssetReference assetReference, [NotNull] string bundleName, [CanBeNull] IUIResourceConsumer resourceConsumer = null)
        {
            MonoBehaviour monoBehaviour = Main.monoBehaviour;

            if (null == monoBehaviour)
            {
                throw new Exception();
            }
            if (m_coroutine != null)
            {
                monoBehaviour.StopCoroutine(m_coroutine);
                m_coroutine = null;
            }
            if (loadState == UIResourceLoadState.Loading && m_pendingBundleName.Length != 0)
            {
                AssetManager.UnloadAssetBundle(m_pendingBundleName);
                m_pendingBundleName = string.Empty;
            }
            if (m_resourceConsumer != null)
            {
                m_resourceConsumer.UnRegister(this);
            }
            UIResourceDisplayMode displayMode = resourceConsumer?.Register(this) ?? UIResourceDisplayMode.None;

            m_resourceConsumer = resourceConsumer;
            if (!assetReference.get_hasValue())
            {
                m_coroutine = MonoBehaviourExtensions.StartCoroutineImmediate(monoBehaviour, Clear(displayMode));
                return;
            }
            if (string.IsNullOrEmpty(bundleName))
            {
                throw new ArgumentException("The bundle name must be a non-null non-empty string.", "bundleName");
            }
            m_pendingBundleName = bundleName;
            m_coroutine         = MonoBehaviourExtensions.StartCoroutineImmediate(monoBehaviour, Load(assetReference.get_value(), bundleName, displayMode));
        }