예제 #1
0
 // Use this for initialization
 void Start()
 {
     monitor         = GameObject.Find("Control").GetComponent <MonitorPeluqueria>();
     duerme          = true;
     max             = Random.Range(500, 2000);
     slider.maxValue = max;
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     id         = Control.getAi();
     texto.text = "" + id;
     agent      = GetComponent <UnityEngine.AI.NavMeshAgent>();
     monitor    = GameObject.Find("Control").GetComponent <MonitorPeluqueria>();
     if (monitor.SillasDisponibles() > 0)
     {
         monitor.llega_Cliente(this);
     }
     else
     {
         globo.SetActive(true);
         Destroy(gameObject, 2f);
     }
 }
예제 #3
0
 void Start()
 {
     monitor = GetComponent <MonitorPeluqueria>();
     entrada = GameObject.Find("Entrada").transform;
     salida  = GameObject.Find("Salida").transform;
 }