예제 #1
0
 //token值
 public void MjGetPayTokenData(string msg)
 {
     Debug.Log(msg);
     if (msg.Length > 0)
     {
         MojingLoginPay.Pay(msg);
     }
     gameObject.GetComponent <Text> ().text = getMsg(msg);
 }
예제 #2
0
    void Start()
    {
#if !UNITY_EDITOR && UNITY_ANDROID
        AndroidJavaClass  javaClass  = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject javaObject = javaClass.GetStatic <AndroidJavaObject>("currentActivity");
        javaObject.CallStatic("mjMerchantVerification");
#endif
        loginpay = FindObjectOfType <MojingLoginPay>();
    }
예제 #3
0
 // Use this for initialization
 void Start()
 {
     HoverNext();
     loginpay = FindObjectOfType <MojingLoginPay>();
 }