//token值 public void MjGetPayTokenData(string msg) { Debug.Log(msg); if (msg.Length > 0) { MojingLoginPay.Pay(msg); } gameObject.GetComponent <Text> ().text = getMsg(msg); }
void Start() { #if !UNITY_EDITOR && UNITY_ANDROID AndroidJavaClass javaClass = new AndroidJavaClass("com.unity3d.player.UnityPlayer"); AndroidJavaObject javaObject = javaClass.GetStatic <AndroidJavaObject>("currentActivity"); javaObject.CallStatic("mjMerchantVerification"); #endif loginpay = FindObjectOfType <MojingLoginPay>(); }
// Use this for initialization void Start() { HoverNext(); loginpay = FindObjectOfType <MojingLoginPay>(); }