private void OnCloseUI(MogoUIBtn btn) { MogoWorld.CloseUI(); //MogoWorld.StartGame(); //MogoWorld.m_sceneManager.LoadLoginScene(); //MogoWorld.m_uiManager.LoadMainUI(); //MogoWorld.DisConnectServer(); MogoWorld.OnMainUILoaded(); MogoWorld.m_sceneManager.LoadLoginScene(); MogoWorld.Quit(); }
public void LoadMainUI() { AssetCacheMgr.GetUIInstance("MogoMainUI.prefab", (prefab, guid, go) => { var mainUI = go as GameObject; mainUI.transform.localPosition = new Vector3(5000, 5000, 0); MogoMainUIPanel = mainUI.transform.FindChild("Camera/Anchor/MogoMainUIPanel"); UICamera = mainUI.transform.FindChild("Camera").GetComponent <Camera>(); BillBoardCamera = mainUI.transform.FindChild("BillboardCamera").GetComponent <Camera>(); billboardList = mainUI.transform.FindChild("Camera/Anchor/MogoMainUIPanel/BillboardList"); BattleUI = MogoMainUIPanel.FindChild("BattleUI"); MogoWorld.OnMainUILoaded(); }); }