public static MBWorldMap ParseXml(string mapXmlFile) { MBWorldMap worldMap = new MBWorldMap(); Mods.XmlObjectLoader loader = new Mods.XmlObjectLoader(mapXmlFile); loader.Load <MBWorldMap>(out worldMap); return(worldMap); }
public void SaveAsXml(string path) { Mods.XmlObjectLoader loader = new Mods.XmlObjectLoader(path); loader.Save <MBWorldMap>(this); }