public static void LoadMonstersLevels() { var sqlText = "SELECT * FROM creatures_levels"; var sqlCommand = new MySqlCommand(sqlText, Program.DBHelper.Use()); var sqlReader = sqlCommand.ExecuteReader(); while (sqlReader.Read()) { var newLevel = new Models.Monsters.MonsterLevelModel() { ID = sqlReader.GetInt32("Id"), CreatureID = sqlReader.GetInt32("Mob_Id"), GradeID = sqlReader.GetInt16("Grade"), Level = sqlReader.GetInt32("Level"), Exp = sqlReader.GetInt32("Experience"), AP = sqlReader.GetInt16("Pa"), MP = sqlReader.GetInt16("Pm"), Life = sqlReader.GetInt32("Life"), RNeutral = sqlReader.GetInt32("rNeutral"), RStrenght = sqlReader.GetInt32("rEarth"), RIntel = sqlReader.GetInt32("rFire"), RLuck = sqlReader.GetInt32("rWater"), RAgility = sqlReader.GetInt32("rAir"), RPa = sqlReader.GetInt32("rPA"), RPm = sqlReader.GetInt32("rPM"), Wisdom = sqlReader.GetInt32("Sagesse"), Strenght = sqlReader.GetInt32("Force"), Intel = sqlReader.GetInt32("Intelligence"), Luck = sqlReader.GetInt32("Chance"), Agility = sqlReader.GetInt32("Agilite"), }; foreach (var newSpell in sqlReader.GetString("Spells").Split(';')) { if (newSpell == "") { continue; } var infos = newSpell.Split('@'); newLevel.Spells.Add(new CharacterSpell (int.Parse(infos[0]), int.Parse(infos[1]), -1)); } if (MonstersList.Any(x => x.ID == newLevel.CreatureID)) { var monster = MonstersList.First(x => x.ID == newLevel.CreatureID); monster.Levels.Add(newLevel); } } sqlReader.Close(); }
public static void LoadMonstersLevels() { lock (DatabaseProvider.Locker) { var sqlText = "SELECT * FROM creatures_levels"; var sqlCommand = new MySqlCommand(sqlText, DatabaseProvider.Connection); var sqlReader = sqlCommand.ExecuteReader(); while (sqlReader.Read()) { var newLevel = new Models.Monsters.MonsterLevelModel() { ID = sqlReader.GetInt32("Id"), CreatureID = sqlReader.GetInt32("Mob_Id"), GradeID = sqlReader.GetInt16("Grade"), Level = sqlReader.GetInt32("Level"), Exp = sqlReader.GetInt32("Experience"), AP = sqlReader.GetInt16("Pa"), MP = sqlReader.GetInt16("Pm"), Life = sqlReader.GetInt32("Life"), RNeutral = sqlReader.GetInt32("rNeutral"), RStrenght = sqlReader.GetInt32("rEarth"), RIntel = sqlReader.GetInt32("rFire"), RLuck = sqlReader.GetInt32("rWater"), RAgility = sqlReader.GetInt32("rAir"), RPa = sqlReader.GetInt32("rPA"), RPm = sqlReader.GetInt32("rPM"), Wisdom = sqlReader.GetInt32("Sagesse"), Strenght = sqlReader.GetInt32("Force"), Intel = sqlReader.GetInt32("Intelligence"), Luck = sqlReader.GetInt32("Chance"), Agility = sqlReader.GetInt32("Agilite"), }; foreach (var newSpell in sqlReader.GetString("Spells").Split(';')) { if (newSpell == "") continue; var infos = newSpell.Split('@'); newLevel.Spells.Add(new Game.Characters.Spells.CharacterSpell (int.Parse(infos[0]), int.Parse(infos[1]), -1)); } if (MonstersList.Any(x => x.ID == newLevel.CreatureID)) { var monster = MonstersList.First(x => x.ID == newLevel.CreatureID); monster.Levels.Add(newLevel); } } sqlReader.Close(); } }