public static void InsertGameInfoSql(Models.Game.Game game)
        {
            using (var sqlConnection = new SqlConnection(ConString))
            {
                var commandStringBuilderFirstPart  = new StringBuilder("INSERT INTO GameInfo (");
                var commandStringBuilderSecondPart = new StringBuilder(") VALUES (");
                var properties = game.GetType().GetProperties();

                // 抓取属性名称生成SQL语句
                var cur = 1;
                foreach (var property in properties)
                {
                    commandStringBuilderFirstPart.Append(property.Name);
                    if (property.PropertyType.Name == "String")
                    {
                        commandStringBuilderSecondPart
                        .Append(ConvertStringToSql((string)game.GetPropertyValue(property.Name)));
                    }
                    else
                    {
                        commandStringBuilderSecondPart.Append((int)game.GetPropertyValue(property.Name));
                    }
                    if (cur++ < properties.Length)
                    {
                        commandStringBuilderFirstPart.Append(", ");
                        commandStringBuilderSecondPart.Append(", ");
                    }
                }

                var command = commandStringBuilderFirstPart + commandStringBuilderSecondPart.ToString() +
                              ")";
                var sqlCommand = new SqlCommand(command, sqlConnection);

                sqlConnection.Open();
                sqlCommand.ExecuteNonQuery();
            }
        }
        /// <summary>
        ///     比对两个Game实例生成SQL语句
        /// </summary>
        /// <param name="origin">旧实例</param>
        /// <param name="target">新实例</param>
        public static void UpdateGameInfoSql(Models.Game.Game origin, Models.Game.Game target)
        {
            // 属性比对,生成的SQL语句只包含要修改的部分
            var properties = origin.GetType().GetProperties();
            var updateList = new List <PropertyInfo>();

            foreach (var property in properties)
            {
                if (!Equals(origin.GetPropertyValue(property.Name), target.GetPropertyValue(property.Name)))
                {
                    updateList.Add(property);
                }
            }

            // 生成SQL语句
            var commandStringBuilder = new StringBuilder("UPDATE GameInfo SET ");

            var cur = 1;

            foreach (var targetProperty in updateList)
            {
                if (targetProperty.PropertyType.Name == "String")
                {
                    commandStringBuilder.Append(targetProperty.Name + " = " +
                                                ConvertStringToSql((string)target
                                                                   .GetPropertyValue(targetProperty.Name)));
                }
                else if (targetProperty.PropertyType.Name == "Genres")
                {
                    commandStringBuilder.Append(targetProperty.Name + " = " +
                                                (int)(Genres)target.GetPropertyValue(targetProperty.Name));
                }

                else if (targetProperty.PropertyType.Name == "Boolean")
                {
                    commandStringBuilder.Append(targetProperty.Name + " = " +
                                                Convert.ToInt32((bool)target.GetPropertyValue(targetProperty.Name)));
                }

                else if (targetProperty.PropertyType.Name == "DateTime")
                {
                    commandStringBuilder.Append(targetProperty.Name + " = " +
                                                ConvertStringToSql(target.GetPropertyValue(targetProperty.Name).ToString()));
                }
                else
                {
                    commandStringBuilder.Append(targetProperty.Name + " = " +
                                                (int)target.GetPropertyValue(targetProperty.Name));
                }
                if (cur++ < updateList.Count)
                {
                    commandStringBuilder.Append(", ");
                }
            }

            commandStringBuilder.Append(" WHERE GameNumber = " + ConvertStringToSql(origin.GameNumber));

            // 执行
            try
            {
                using (var sqlConnection = new SqlConnection(ConString))
                {
                    var sqlCommand = new SqlCommand(commandStringBuilder.ToString(), sqlConnection);

                    sqlConnection.Open();
                    sqlCommand.ExecuteNonQuery();
                }
            }
            // 留了一个Catch,记得处理
            catch (Exception e)
            {
                Debug.WriteLine(e.Message);
                Debug.WriteLine("无变化");
            }
        }