public override void Save(Model_RunData data) { Model_LevelBehavior_27 lvlModel = new Model_LevelBehavior_27( _gotPsychicDuck: LB27.GotPsychicDuck ); data.levelsData.LB27 = lvlModel; }
public override void Load(Model_RunData data) { Model_LevelBehavior_27 lvlModel = data.levelsData.LB27; LB27.GotPsychicDuck = lvlModel.gotPsychicDuck; Debug.Log($"-------- LOADED {name} --------"); Script_Utils.DebugToConsole(lvlModel); }